#include <G4ScoringManager.hh>
Definition at line 60 of file G4ScoringManager.hh.
G4ScoringManager::G4ScoringManager | ( | ) | [protected] |
Definition at line 55 of file G4ScoringManager.cc.
References G4VScoreColorMap::GetName().
00056 : verboseLevel(0),fCurrentMesh(0) 00057 { 00058 fMessenger = new G4ScoringMessenger(this); 00059 fQuantityMessenger = new G4ScoreQuantityMessenger(this); 00060 fColorMapDict = new ColorMapDict(); 00061 fDefaultLinearColorMap = new G4DefaultLinearColorMap("defaultLinearColorMap"); 00062 (*fColorMapDict)[fDefaultLinearColorMap->GetName()] = fDefaultLinearColorMap; 00063 G4VScoreColorMap * logColorMap = new G4ScoreLogColorMap("logColorMap"); 00064 (*fColorMapDict)[logColorMap->GetName()] = logColorMap; 00065 writer = new G4VScoreWriter(); 00066 }
G4ScoringManager::~G4ScoringManager | ( | ) |
Definition at line 68 of file G4ScoringManager.cc.
00069 { 00070 if (writer) { delete writer; } 00071 delete fDefaultLinearColorMap; 00072 delete fColorMapDict; 00073 delete fQuantityMessenger; 00074 delete fMessenger; 00075 delete fSManager; 00076 }
void G4ScoringManager::Accumulate | ( | G4VHitsCollection * | map | ) |
Definition at line 83 of file G4ScoringManager.cc.
References FindMesh(), G4cout, G4endl, G4VHitsCollection::GetName(), G4VHitsCollection::GetSDname(), and G4InuclParticleNames::sm.
Referenced by G4RunManager::UpdateScoring().
00084 { 00085 G4String wName = map->GetSDname(); 00086 G4VScoringMesh* sm = FindMesh(wName); 00087 if(sm == 0) return; 00088 if(verboseLevel>9) 00089 { G4cout << "G4ScoringManager::Accumulate() for " << map->GetSDname() << " / " << map->GetName() << G4endl; 00090 G4cout << " is calling G4VScoringMesh::Accumulate() of " << sm->GetWorldName() << G4endl; } 00091 sm->Accumulate(static_cast<G4THitsMap<double>*>(map)); 00092 }
void G4ScoringManager::CloseCurrentMesh | ( | ) | [inline] |
Definition at line 119 of file G4ScoringManager.hh.
Referenced by G4ScoringMessenger::SetNewValue().
void G4ScoringManager::DrawMesh | ( | const G4String & | meshName, | |
const G4String & | psName, | |||
G4int | idxPlane, | |||
G4int | iColumn, | |||
const G4String & | colorMapName | |||
) |
Definition at line 145 of file G4ScoringManager.cc.
References G4VScoringMesh::DrawMesh(), FindMesh(), G4cerr, G4endl, and GetScoreColorMap().
00149 { 00150 G4VScoringMesh* mesh = FindMesh(meshName); 00151 if(mesh) 00152 { 00153 G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName); 00154 if(!colorMap) 00155 { 00156 G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl; 00157 colorMap = fDefaultLinearColorMap; 00158 } 00159 mesh->DrawMesh(psName,idxPlane,iColumn,colorMap); 00160 } else { 00161 G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <" 00162 << meshName << "> is not found. Nothing is done." << G4endl; 00163 } 00164 }
void G4ScoringManager::DrawMesh | ( | const G4String & | meshName, | |
const G4String & | psName, | |||
const G4String & | colorMapName, | |||
G4int | axflg = 111 | |||
) |
Definition at line 125 of file G4ScoringManager.cc.
References G4VScoringMesh::DrawMesh(), FindMesh(), G4cerr, G4endl, and GetScoreColorMap().
Referenced by G4ScoringMessenger::SetNewValue().
00128 { 00129 G4VScoringMesh* mesh = FindMesh(meshName); 00130 if(mesh) 00131 { 00132 G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName); 00133 if(!colorMap) 00134 { 00135 G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl; 00136 colorMap = fDefaultLinearColorMap; 00137 } 00138 mesh->DrawMesh(psName,colorMap,axflg); 00139 } else { 00140 G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <" 00141 << meshName << "> is not found. Nothing is done." << G4endl; 00142 } 00143 }
void G4ScoringManager::Dump | ( | ) | const |
Definition at line 118 of file G4ScoringManager.cc.
Referenced by G4ScoringMessenger::SetNewValue().
00119 { 00120 for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { 00121 (*itr)->Dump(); 00122 } 00123 }
void G4ScoringManager::DumpAllQuantitiesToFile | ( | const G4String & | meshName, | |
const G4String & | fileName, | |||
const G4String & | option = "" | |||
) |
Definition at line 181 of file G4ScoringManager.cc.
References G4VScoreWriter::DumpAllQuantitiesToFile(), FindMesh(), G4cerr, G4endl, and G4VScoreWriter::SetScoringMesh().
Referenced by G4ScoringMessenger::SetNewValue().
00184 { 00185 G4VScoringMesh* mesh = FindMesh(meshName); 00186 if(mesh) { 00187 writer->SetScoringMesh(mesh); 00188 writer->DumpAllQuantitiesToFile(fileName, option); 00189 } else { 00190 G4cerr << "ERROR : G4ScoringManager::DrawAllQuantitiesToFile() --- <" 00191 << meshName << "> is not found. Nothing is done." << G4endl; 00192 } 00193 }
void G4ScoringManager::DumpQuantityToFile | ( | const G4String & | meshName, | |
const G4String & | psName, | |||
const G4String & | fileName, | |||
const G4String & | option = "" | |||
) |
Definition at line 166 of file G4ScoringManager.cc.
References G4VScoreWriter::DumpQuantityToFile(), FindMesh(), G4cerr, G4endl, and G4VScoreWriter::SetScoringMesh().
Referenced by G4ScoringMessenger::SetNewValue().
00170 { 00171 G4VScoringMesh* mesh = FindMesh(meshName); 00172 if(mesh) { 00173 writer->SetScoringMesh(mesh); 00174 writer->DumpQuantityToFile(psName, fileName, option); 00175 } else { 00176 G4cerr << "ERROR : G4ScoringManager::DrawQuantityToFile() --- <" 00177 << meshName << "> is not found. Nothing is done." << G4endl; 00178 } 00179 }
G4VScoringMesh * G4ScoringManager::FindMesh | ( | const G4String & | ) |
Definition at line 94 of file G4ScoringManager.cc.
References G4cout, G4endl, and G4InuclParticleNames::sm.
Referenced by Accumulate(), G4GMocrenFileSceneHandler::AddSolid(), DrawMesh(), DumpAllQuantitiesToFile(), DumpQuantityToFile(), and G4ScoringMessenger::SetNewValue().
00095 { 00096 G4VScoringMesh* sm = 0; 00097 for(MeshVecItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { 00098 G4String smName = (*itr)->GetWorldName(); 00099 if(wName == smName) { 00100 sm = *itr; 00101 break; 00102 } 00103 } 00104 if(!sm && verboseLevel>9) 00105 { G4cout << "WARNING : G4ScoringManager::FindMesh() --- <" << wName << "> is not found. Null returned." << G4endl; } 00106 00107 return sm; 00108 }
G4VScoringMesh* G4ScoringManager::GetCurrentMesh | ( | ) | const [inline] |
Definition at line 117 of file G4ScoringManager.hh.
Referenced by G4ScoringMessenger::SetNewValue(), and G4ScoreQuantityMessenger::SetNewValue().
G4VScoringMesh* G4ScoringManager::GetMesh | ( | G4int | i | ) | const [inline] |
Definition at line 139 of file G4ScoringManager.hh.
Referenced by G4VSceneHandler::AddCompound(), G4RunManager::ConstructScoringWorlds(), and G4PSHitsModel::DescribeYourselfTo().
size_t G4ScoringManager::GetNumberOfMesh | ( | ) | const [inline] |
Definition at line 131 of file G4ScoringManager.hh.
Referenced by G4VSceneHandler::AddCompound(), G4RunManager::ConstructScoringWorlds(), G4PSHitsModel::DescribeYourselfTo(), List(), and G4RunManager::UpdateScoring().
G4int G4ScoringManager::GetReplicaLevel | ( | ) | [static] |
G4VScoreColorMap * G4ScoringManager::GetScoreColorMap | ( | const G4String & | mapName | ) |
Definition at line 208 of file G4ScoringManager.cc.
Referenced by DrawMesh(), and G4ScoringMessenger::SetNewValue().
00209 { 00210 ColorMapDictItr mItr = fColorMapDict->find(mapName); 00211 if(mItr == fColorMapDict->end()) { return 0; } 00212 return (mItr->second); 00213 }
G4ScoringManager * G4ScoringManager::GetScoringManager | ( | ) | [static] |
Definition at line 43 of file G4ScoringManager.cc.
Referenced by G4GMocrenFileSceneHandler::AddSolid().
00044 { 00045 if(!fSManager) 00046 { 00047 fSManager = new G4ScoringManager; 00048 } 00049 return fSManager; 00050 }
G4ScoringManager * G4ScoringManager::GetScoringManagerIfExist | ( | ) | [static] |
Definition at line 52 of file G4ScoringManager.cc.
Referenced by G4VSceneHandler::AddCompound(), G4PhysicsListHelper::AddTransportation(), G4RunManager::ConstructScoringWorlds(), G4PSHitsModel::DescribeYourselfTo(), and G4RunManager::UpdateScoring().
G4int G4ScoringManager::GetVerboseLevel | ( | ) | const [inline] |
Definition at line 129 of file G4ScoringManager.hh.
Referenced by G4ScoringMessenger::GetCurrentValue().
Definition at line 141 of file G4ScoringManager.hh.
Referenced by G4RunManager::ConstructScoringWorlds().
void G4ScoringManager::List | ( | ) | const |
Definition at line 110 of file G4ScoringManager.cc.
References G4cout, G4endl, and GetNumberOfMesh().
Referenced by G4ScoringMessenger::SetNewValue().
00111 { 00112 G4cout << "G4ScoringManager has " << GetNumberOfMesh() << " scoring meshes." << G4endl; 00113 for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { 00114 (*itr)->List(); 00115 } 00116 }
void G4ScoringManager::ListScoreColorMaps | ( | ) |
Definition at line 215 of file G4ScoringManager.cc.
References G4cout, and G4endl.
Referenced by G4ScoringMessenger::SetNewValue().
00216 { 00217 G4cout << "Registered Score Color Maps -------------------------------------------------------" << G4endl; 00218 ColorMapDictItr mItr = fColorMapDict->begin(); 00219 for(;mItr!=fColorMapDict->end();mItr++) 00220 { G4cout << " " << mItr->first; } 00221 G4cout << G4endl; 00222 }
void G4ScoringManager::RegisterScoreColorMap | ( | G4VScoreColorMap * | colorMap | ) |
Definition at line 195 of file G4ScoringManager.cc.
References G4cerr, G4endl, and G4VScoreColorMap::GetName().
00196 { 00197 if(fColorMapDict->find(colorMap->GetName()) != fColorMapDict->end()) 00198 { 00199 G4cerr << "ERROR : G4ScoringManager::RegisterScoreColorMap -- " 00200 << colorMap->GetName() << " has already been registered. Method ignored." << G4endl; 00201 } 00202 else 00203 { 00204 (*fColorMapDict)[colorMap->GetName()] = colorMap; 00205 } 00206 }
void G4ScoringManager::RegisterScoringMesh | ( | G4VScoringMesh * | scm | ) | [inline] |
Definition at line 133 of file G4ScoringManager.hh.
References SetCurrentMesh(), and G4VScoringMesh::SetVerboseLevel().
Referenced by G4ScoringMessenger::SetNewValue().
00134 { 00135 scm->SetVerboseLevel(verboseLevel); 00136 fMeshVec.push_back(scm); 00137 SetCurrentMesh(scm); 00138 }
void G4ScoringManager::SetCurrentMesh | ( | G4VScoringMesh * | scm | ) | [inline] |
Definition at line 115 of file G4ScoringManager.hh.
Referenced by RegisterScoringMesh(), and G4ScoringMessenger::SetNewValue().
void G4ScoringManager::SetReplicaLevel | ( | G4int | ) | [static] |
void G4ScoringManager::SetScoreWriter | ( | G4VScoreWriter * | sw | ) | [inline] |
Definition at line 145 of file G4ScoringManager.hh.
References G4VScoreWriter::SetVerboseLevel().
00146 { 00147 if(writer) { delete writer; } 00148 writer = sw; 00149 if(writer) writer->SetVerboseLevel(verboseLevel); 00150 }
void G4ScoringManager::SetVerboseLevel | ( | G4int | vl | ) | [inline] |
Definition at line 121 of file G4ScoringManager.hh.
References G4VScoreWriter::SetVerboseLevel().
Referenced by G4ScoringMessenger::SetNewValue().
00122 { 00123 verboseLevel = vl; 00124 for(MeshVecItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { 00125 (*itr)->SetVerboseLevel(vl); 00126 } 00127 if(writer) writer->SetVerboseLevel(vl); 00128 }