00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 00030 #ifndef G4VScoreWriter_h 00031 #define G4VScoreWriter_h 1 00032 00033 #include "globals.hh" 00034 class G4VScoringMesh; 00035 00036 // class description: 00037 // 00038 // This class represents storing the scored quantity into a file. 00039 // 00040 00041 class G4VScoreWriter { 00042 00043 public: 00044 G4VScoreWriter(); 00045 virtual ~G4VScoreWriter(); 00046 00047 public: 00048 // store a quantity into a file 00049 virtual void DumpQuantityToFile(const G4String& psName, 00050 const G4String& fileName, 00051 const G4String& option); 00052 // store all quantities into a file 00053 virtual void DumpAllQuantitiesToFile(const G4String& fileName, 00054 const G4String& option); 00055 00056 // set a socring mesh to retrieve its quantities 00057 void SetScoringMesh(G4VScoringMesh * sm); 00058 // set a verbose level 00059 inline void SetVerboseLevel(G4int vl) { 00060 verboseLevel = vl; 00061 } 00062 00063 protected: 00064 // get an index from (x,y,z) 00065 G4int GetIndex(G4int x, G4int y, G4int z) const; 00066 00067 protected: 00068 G4int fNMeshSegments[3]; // number of segments of the mesh 00069 G4VScoringMesh * fScoringMesh; 00070 G4int verboseLevel; 00071 00072 }; 00073 00074 #endif 00075