Geant4-11
G4CollisionnpElastic.hh
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27
28#ifndef G4CollisionnpElastic_h
29#define G4CollisionnpElastic_h
30
31#include "globals.hh"
32#include "G4VCollision.hh"
37#include <vector>
38
39class G4KineticTrack;
40
42{
43
44public:
45
47
48 virtual ~G4CollisionnpElastic();
49
52
53 virtual G4bool IsInCharge(const G4KineticTrack& trk1,
54 const G4KineticTrack& trk2) const;
55
56 virtual G4String GetName() const { return "np Elastic Collision"; }
57
58private:
61
62protected:
63
66
67 virtual const std::vector<G4String>& GetListOfColliders(G4int whichOne) const;
68
69
70private:
71
74
75 std::vector<G4String> colliders1;
76 std::vector<G4String> colliders2;
77
78};
79
80#endif
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4CollisionnpElastic & operator=(const G4CollisionnpElastic &)
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
G4bool operator==(const G4CollisionnpElastic &right) const
virtual const G4VAngularDistribution * GetAngularDistribution() const
G4VCrossSectionSource * crossSectionSource
std::vector< G4String > colliders1
G4VAngularDistribution * angularDistribution
G4CollisionnpElastic(const G4CollisionnpElastic &)
G4bool operator!=(const G4CollisionnpElastic &right) const
virtual G4String GetName() const
std::vector< G4String > colliders2
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
virtual const G4VCrossSectionSource * GetCrossSectionSource() const