Geant4-11
Public Types | Public Member Functions | Protected Attributes
G4VtkQt Class Reference

#include <G4VtkQt.hh>

Inheritance diagram for G4VtkQt:
G4VGraphicsSystem

Public Types

enum  Functionality {
  noFunctionality , nonEuclidian , twoD , twoDStore ,
  threeD , threeDInteractive , virtualReality , fileWriter
}
 

Public Member Functions

void AddNickname (const G4String &nickname)
 
G4VSceneHandlerCreateSceneHandler (const G4String &name="")
 
G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name="")
 
 G4VtkQt ()
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const std::vector< G4String > & GetNicknames () const
 
G4bool IsUISessionCompatible () const
 
virtual ~G4VtkQt ()
 

Protected Attributes

G4String fDescription
 
Functionality fFunctionality
 
G4String fName
 
std::vector< G4StringfNicknames
 

Detailed Description

Definition at line 32 of file G4VtkQt.hh.

Member Enumeration Documentation

◆ Functionality

Enumerator
noFunctionality 
nonEuclidian 
twoD 
twoDStore 
threeD 
threeDInteractive 
virtualReality 
fileWriter 

Definition at line 49 of file G4VGraphicsSystem.hh.

49 {
51 ,nonEuclidian // e.g., tree representation of geometry hierarchy.
52 ,twoD // Simple 2D, e.g., X (no stored structures).
53 ,twoDStore // 2D with stored structures.
54 ,threeD // Passive 3D (with stored structures).
55 ,threeDInteractive // 3D with "pick" functionality.
56 ,virtualReality // Virtual Reality functionality.
57 ,fileWriter // File writer
58 };

Constructor & Destructor Documentation

◆ G4VtkQt()

G4VtkQt::G4VtkQt ( )

Definition at line 34 of file G4VtkQt.cc.

34 : G4VGraphicsSystem("VtkQt","VTKQt","VTK with Qt",
36{}
G4VGraphicsSystem(const G4String &name, Functionality f)

◆ ~G4VtkQt()

G4VtkQt::~G4VtkQt ( )
virtual

Definition at line 38 of file G4VtkQt.cc.

38{}

Member Function Documentation

◆ AddNickname()

void G4VGraphicsSystem::AddNickname ( const G4String nickname)
inlineinherited

Definition at line 85 of file G4VGraphicsSystem.hh.

85{fNicknames.push_back(nickname);}
std::vector< G4String > fNicknames

References G4VGraphicsSystem::fNicknames.

◆ CreateSceneHandler()

G4VSceneHandler * G4VtkQt::CreateSceneHandler ( const G4String name = "")
virtual

Implements G4VGraphicsSystem.

Definition at line 40 of file G4VtkQt.cc.

40 {
41 G4VSceneHandler* pScene = new G4VtkQtSceneHandler(*this, name);
42 return pScene;
43}
const char * name(G4int ptype)

References G4InuclParticleNames::name().

◆ CreateViewer()

G4VViewer * G4VtkQt::CreateViewer ( G4VSceneHandler scene,
const G4String name = "" 
)
virtual

Implements G4VGraphicsSystem.

Definition at line 45 of file G4VtkQt.cc.

46 {
47 G4VViewer* pView = new G4VtkQtViewer((G4VtkQtSceneHandler&) scene, name);
48 if (pView) {
49 if (pView->GetViewId() < 0) {
50 G4cerr << "G4VtkQt::CreateViewer: ERROR flagged by negative"
51 " view id in G4VtkViewer creation."
52 "\n Destroying view and returning null pointer."
53 << G4endl;
54 delete pView;
55 pView = nullptr;
56 }
57 }
58 else {
59 G4cerr << "G4Vtk::CreateViewer: ERROR: null pointer on new G4VtkViewer." << G4endl;
60 }
61 return pView;
62}
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
G4int GetViewId() const

References G4cerr, G4endl, G4VViewer::GetViewId(), and G4InuclParticleNames::name().

◆ GetDescription()

const G4String & G4VGraphicsSystem::GetDescription ( ) const
inlineinherited

Definition at line 82 of file G4VGraphicsSystem.hh.

82{return fDescription;}

References G4VGraphicsSystem::fDescription.

◆ GetFunctionality()

Functionality G4VGraphicsSystem::GetFunctionality ( ) const
inlineinherited

Definition at line 83 of file G4VGraphicsSystem.hh.

83{return fFunctionality;}
Functionality fFunctionality

References G4VGraphicsSystem::fFunctionality.

Referenced by G4VisManager::EndOfRun().

◆ GetName()

const G4String & G4VGraphicsSystem::GetName ( ) const
inlineinherited

Definition at line 79 of file G4VGraphicsSystem.hh.

79{return fName;}

References G4VGraphicsSystem::fName.

Referenced by G4VSceneHandler::AddPrimitive().

◆ GetNickname()

const G4String & G4VGraphicsSystem::GetNickname ( ) const
inlineinherited

Definition at line 80 of file G4VGraphicsSystem.hh.

80{return fNicknames[0];}

References G4VGraphicsSystem::fNicknames.

Referenced by G4VisCommandViewerList::SetNewValue().

◆ GetNicknames()

const std::vector< G4String > & G4VGraphicsSystem::GetNicknames ( ) const
inlineinherited

Definition at line 81 of file G4VGraphicsSystem.hh.

81{return fNicknames;}

References G4VGraphicsSystem::fNicknames.

◆ IsUISessionCompatible()

G4bool G4VtkQt::IsUISessionCompatible ( ) const
virtual

Reimplemented from G4VGraphicsSystem.

Definition at line 64 of file G4VtkQt.cc.

65{
66 G4bool isCompatible = false;
69
70 // If session is a batch session, it may be:
71 // a) this is a batch job (the user has not instantiated any UI session);
72 // b) we are currently processing a UI command, in which case the UI
73 // manager creates a temporary batch session and to find out if there is
74 // a genuine UI session that the user has instantiated we must drill
75 // down through previous sessions to a possible non-batch session.
76 while (G4UIbatch* batch = dynamic_cast<G4UIbatch*>(session)) {
77 session = batch->GetPreviousSession();
78 }
79
80 // Qt windows are only appropriate in a Qt session.
81 if (session) {
82 // If non-zero, this is the originating non-batch session
83 // The user has instantiated a UI session...
84 if (dynamic_cast<G4UIQt*>(session)) {
85 // ...and it's a G4UIQt session, which is OK.
86 isCompatible = true;
87 }
88 }
89 return isCompatible;
90}
bool G4bool
Definition: G4Types.hh:86
G4UIsession * GetSession() const
Definition: G4UImanager.hh:187
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:77

References G4UImanager::GetSession(), and G4UImanager::GetUIpointer().

Field Documentation

◆ fDescription

G4String G4VGraphicsSystem::fDescription
protectedinherited

Definition at line 90 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetDescription().

◆ fFunctionality

Functionality G4VGraphicsSystem::fFunctionality
protectedinherited

Definition at line 91 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetFunctionality().

◆ fName

G4String G4VGraphicsSystem::fName
protectedinherited

Definition at line 88 of file G4VGraphicsSystem.hh.

Referenced by G4VGraphicsSystem::GetName().

◆ fNicknames

std::vector<G4String> G4VGraphicsSystem::fNicknames
protectedinherited

The documentation for this class was generated from the following files: