Geant4-11
G4ParticleChangeForTransport.hh
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25//
26// G4ParticleChangeForTransport
27//
28// Class description:
29//
30// Concrete class for ParticleChange for transportation.
31
32// Author: Hisaya Kurashige, 10 May 1998
33// --------------------------------------------------------------------
34#ifndef G4ParticleChangeForTransport_hh
35#define G4ParticleChangeForTransport_hh 1
36
37#include "globals.hh"
38#include "G4ios.hh"
39#include "G4TouchableHandle.hh"
40#include "G4ParticleChange.hh"
41
44
46{
47 public:
48
50 // Default constructor
51
53 // Destructor
54
55 // --- the following methods are for updating G4Step ---
56 // Return the pointer to the G4Step after updating the Step information
57 // by using final state information of the track given by a physics process
58
59 virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
60 virtual G4Step* UpdateStepForAtRest(G4Step* Step);
61 virtual G4Step* UpdateStepForPostStep(G4Step* Step);
62 // A physics process gives the final state of the particle
63 // based on information of G4Track (or equivalently the PreStepPoint)
64
65 virtual void Initialize(const G4Track&);
66 // Initialize all properties by using G4Track information
67
68 // --- methods to keep information of the final state ---
69 // IMPORTANT NOTE: despite the name, what this class stores/returns
70 // through its methods, are the "FINAL" values of the Position, Momentum, etc.
71
73 void SetTouchableHandle(const G4TouchableHandle& fTouchable);
74 // Get/Set the touchable of the current particle.
75 // Note: Touchable in PostStepPoint will be updated only after
76 // PostStepDoIt
77
80 // Get/Propose the material in the touchable of the current particle
81
84 const G4MaterialCutsCouple* fMaterialCutsCouple);
85 // Get/Set the materialCutsCouple in the touchable of the current
86 // particle
87
90 G4VSensitiveDetector* fSensitiveDetector);
91 // Get/Set the sensitive detector in the touchable of the current particle
92
95
96 inline void SetPointerToVectorOfAuxiliaryPoints(std::vector<G4ThreeVector>* vec);
97 inline std::vector<G4ThreeVector>* GetPointerToVectorOfAuxiliaryPoints() const;
98 // Smooth representation of curved trajectories
99
100 virtual void DumpInfo() const;
101
102 protected:
103
106 // Hidden copy constructor and assignment operator
107
109 // The changed touchable of a given particle
110
111 private:
112
114 // The flag which is set if momentum is changed in current step
115
117
119
121 // The material (and MaterialCutsCouple) where given track
122 // currently locates
123
124 std::vector<G4ThreeVector>* fpVectorOfAuxiliaryPointsPointer = nullptr;
125};
126
128
129#endif
bool G4bool
Definition: G4Types.hh:86
const G4TouchableHandle & GetTouchableHandle() const
void SetPointerToVectorOfAuxiliaryPoints(std::vector< G4ThreeVector > *vec)
void SetMaterialInTouchable(G4Material *fMaterial)
G4VSensitiveDetector * GetSensitiveDetectorInTouchable() const
G4ParticleChangeForTransport & operator=(const G4ParticleChangeForTransport &right)
void SetTouchableHandle(const G4TouchableHandle &fTouchable)
const G4MaterialCutsCouple * GetMaterialCutsCoupleInTouchable() const
G4Material * GetMaterialInTouchable() const
const G4MaterialCutsCouple * theMaterialCutsCoupleChange
void SetMaterialCutsCoupleInTouchable(const G4MaterialCutsCouple *fMaterialCutsCouple)
G4VSensitiveDetector * theSensitiveDetectorChange
virtual void Initialize(const G4Track &)
virtual G4Step * UpdateStepForAtRest(G4Step *Step)
std::vector< G4ThreeVector > * GetPointerToVectorOfAuxiliaryPoints() const
void SetSensitiveDetectorInTouchable(G4VSensitiveDetector *fSensitiveDetector)
void SetMomentumChanged(G4bool b)
virtual G4Step * UpdateStepForPostStep(G4Step *Step)
G4bool GetMomentumChanged() const
virtual G4Step * UpdateStepForAlongStep(G4Step *Step)
std::vector< G4ThreeVector > * fpVectorOfAuxiliaryPointsPointer
Definition: G4Step.hh:62