Geant4-11
G4PSCylinderSurfaceFlux.hh
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28
29#ifndef G4PSCylinderSurfaceFlux_h
30#define G4PSCylinderSurfaceFlux_h 1
31
33#include "G4THitsMap.hh"
34#include "G4Tubs.hh"
35#include "G4PSDirectionFlag.hh"
37// (Description)
38// This is a primitive scorer class for scoring Surface Flux.
39// Current version assumes only for G4Tubs shape, and the surface
40// is defined at the inner plane of the tube.
41// The surface flux is given in the unit of area.
42// e.g. sum of 1/cos(T)/mm2, where T is a incident angle of the
43// track on the surface.
44//
45//
46// Surface is defined at the inner surface of the tubs.
47// Direction R R+dR
48// 0 IN || OUT ->|<- | fFlux_InOut
49// 1 IN ->| | fFlux_In
50// 2 OUT |<- | fFlux_Out
51//
52// Created: 2007-03-29 Tsukasa ASO
53// 2010-07-22 Introduce Unit specification.
54// 2010-07-22 Add weighted and divideByArea options
55// 2020-10-06 Use G4VPrimitivePlotter and fill 1-D histo of kinetic energy (x)
56// vs. surface flux * track weight (y) (Makoto Asai)
57//
59
61{
62 public: // with description
63 G4PSCylinderSurfaceFlux(G4String name, G4int direction, G4int depth = 0);
64 G4PSCylinderSurfaceFlux(G4String name, G4int direction, const G4String& unit,
65 G4int depth = 0);
67
68 inline void Weighted(G4bool flg = true) { weighted = flg; }
69 // Multiply track weight
70
71 inline void DivideByArea(G4bool flg = true) { divideByArea = flg; }
72 // Divided by Area.
73
74 protected: // with description
77
78 public:
79 virtual void Initialize(G4HCofThisEvent*);
80 virtual void EndOfEvent(G4HCofThisEvent*);
81 virtual void clear();
82 virtual void DrawAll();
83 virtual void PrintAll();
84
85 virtual void SetUnit(const G4String& unit);
86
87 protected:
88 virtual void DefineUnitAndCategory();
89
90 private:
96};
97
98#endif
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
virtual void EndOfEvent(G4HCofThisEvent *)
virtual void Initialize(G4HCofThisEvent *)
virtual G4bool ProcessHits(G4Step *, G4TouchableHistory *)
G4THitsMap< G4double > * EvtMap
G4PSCylinderSurfaceFlux(G4String name, G4int direction, G4int depth=0)
void Weighted(G4bool flg=true)
virtual void SetUnit(const G4String &unit)
void DivideByArea(G4bool flg=true)
G4int IsSelectedSurface(G4Step *, G4Tubs *)
Definition: G4Step.hh:62
Definition: G4Tubs.hh:75
const char * name(G4int ptype)