const std::map< G4int, G4String > & GetEnumMap() const
static std::map< G4int, G4String > fEnumMap
MeshType GetMeshType() const
G4VPhysicalVolume * GetContainerVolume() const
const G4Transform3D & GetTransform() const
G4Mesh(G4VPhysicalVolume *containerVolume, const G4Transform3D &)
G4VPhysicalVolume * fpContainerVolume
G4int GetMeshDepth() const
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)