Geant4-11
G4DAWNFILESceneHandler.hh
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28// Satoshi TANAKA
29
30#ifndef G4DAWNFILE_SCENE_HANDLER_HH
31#define G4DAWNFILE_SCENE_HANDLER_HH
32
33#include "globals.hh"
34
35#include "G4VSceneHandler.hh"
36
37#include "G4FRofstream.hh"
38#include "G4FRConst.hh"
39
40class G4VisAttributes;
41class G4DAWNFILE;
42
43//-----
45{
46 friend class G4DAWNFILEViewer;
47
48 public:
49 //----- constructor and destructor
50 G4DAWNFILESceneHandler(G4DAWNFILE& system, const G4String& name = "");
52
53 //----- overriding base class methods
55 void AddPrimitive(const G4Polyline& line);
56 void AddPrimitive(const G4Polyhedron& p);
57 void AddPrimitive(const G4Text&);
58 void AddPrimitive(const G4Circle&);
59 void AddPrimitive(const G4Square&);
60
61 void BeginPrimitives(const G4Transform3D& objectTransformation);
63
65 void AddSolid(const G4Box& box);
66 void AddSolid(const G4Cons& cons);
67 void AddSolid(const G4Tubs& tubs);
68 void AddSolid(const G4Trd& trd);
69 void AddSolid(const G4Trap& trap);
70 void AddSolid(const G4Sphere& sphere);
71 void AddSolid(const G4Para& para);
72 void AddSolid(const G4Torus& torus);
73 void AddSolid(const G4VSolid& solid);
74
75 void ClearTransientStore(); // Used for triggering detector re-drawing.
76
77 //----- public methods inherent to this class
78 void FRBeginModeling();
81
83 void BeginSavingG4Prim(void);
84 void EndSavingG4Prim(void);
85 void SetG4PrimFileName();
86
88 void SendBoundingBox(void);
89 const char* GetG4PrimFileName() { return fG4PrimFileName; }
90
91 private:
92 //----- Utilities etc (common to DAWN and DAWNFILE drivers )
96 void SendPhysVolName(void);
97 void SendNdiv(void);
98
99 //----- public methods common to DAWN and DAWNFILE drivers
100 public:
101 void SendStr(const char* char_string);
102 void SendStrInt(const char* char_string, G4int ival);
103 void SendStrInt3(const char* char_string, G4int ival1, G4int ival2,
104 G4int ival3);
105 void SendStrInt4(const char* char_string, G4int ival1, G4int ival2,
106 G4int ival3, G4int ival4);
107 void SendStrDouble(const char* char_string, G4double dval);
108 void SendStrDouble2(const char* char_string, G4double dval1, G4double dval2);
109 void SendStrDouble3(const char* char_string, G4double dval1, G4double dval2,
110 G4double dval3);
111
112 void SendStrDouble4(const char* char_string, G4double dval1, G4double dval2,
113 G4double dval3, G4double dval4);
114
115 void SendStrDouble5(const char* char_string, G4double dval1, G4double dval2,
116 G4double dval3, G4double dval4, G4double dval5);
117
118 void SendStrDouble6(const char* char_string, G4double dval1, G4double dval2,
119 G4double dval3, G4double dval4, G4double dval5,
120 G4double dval6);
121
122 void SendStrDouble7(const char* char_string, G4double dval1, G4double dval2,
123 G4double dval3, G4double dval4, G4double dval5,
124 G4double dval6, G4double dval7);
125
126 void SendStrDouble11(const char* char_string, G4double dval1, G4double dval2,
127 G4double dval3, G4double dval4, G4double dval5,
128 G4double dval6, G4double dval7, G4double dval8,
129 G4double dval9, G4double dval10, G4double dval11);
130
131 void SendIntDouble3(G4int ival, G4double dval1, G4double dval2,
132 G4double dval3);
133 void SendInt3Str(G4int ival1, G4int ival2, G4int ival3,
134 const char* char_string);
135 void SendInt4Str(G4int ival1, G4int ival2, G4int ival3, G4int ival4,
136 const char* char_string);
137
138 void SendStrDouble3Str(const char* char_string1, G4double dval1,
139 G4double dval2, G4double dval3,
140 const char* char_string2);
141
142 void SendStrDouble6Str(const char* char_string1, G4double dval1,
143 G4double dval2, G4double dval3, G4double dval4,
144 G4double dval5, G4double dval6,
145 const char* char_string2);
146
147 void SendInt(G4int val);
149
150 private:
151 G4DAWNFILE& fSystem; // Graphics system for this scene.
153
154 G4FRofstream fPrimDest; // defined here
156 // true: FR_BEGIN_MODELING has sent to DAWN, and
157 // FR_END_MODELING has not sent yet.
158 // false: otherwise
159 //
160 // FRflag_in_modeling is set to "true"
161 // in FRBeginModeling(), and to "false"
162 // in FREndModeling().
163
165
167
168 char fG4PrimDestDir[256];
171
173};
174
175#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
Definition: G4Box.hh:56
Definition: G4Cons.hh:78
void SendBoundingBox(void)
void SendStrDouble7(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, G4double dval7)
void SendStrInt4(const char *char_string, G4int ival1, G4int ival2, G4int ival3, G4int ival4)
void AddPrimitive(const G4Square &)
void AddSolid(const G4Sphere &sphere)
void SendStrDouble3(const char *char_string, G4double dval1, G4double dval2, G4double dval3)
void AddSolid(const G4Cons &cons)
void SendStr(const char *char_string)
void AddPrimitive(const G4Text &)
void SendStrDouble5(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5)
void BeginPrimitives(const G4Transform3D &objectTransformation)
void SendInt3Str(G4int ival1, G4int ival2, G4int ival3, const char *char_string)
void SendInt(G4int val)
void SendDouble(G4double val)
void SendStrDouble6Str(const char *char_string1, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, const char *char_string2)
G4bool IsVisible(void)
void AddSolid(const G4Trap &trap)
void SendIntDouble3(G4int ival, G4double dval1, G4double dval2, G4double dval3)
void SendStrDouble11(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, G4double dval7, G4double dval8, G4double dval9, G4double dval10, G4double dval11)
G4DAWNFILESceneHandler(G4DAWNFILE &system, const G4String &name="")
void AddPrimitive(const G4Polyline &line)
void SendStrDouble(const char *char_string, G4double dval)
void SendStrDouble2(const char *char_string, G4double dval1, G4double dval2)
void SendStrDouble3Str(const char *char_string1, G4double dval1, G4double dval2, G4double dval3, const char *char_string2)
void AddSolid(const G4Box &box)
void SendStrDouble6(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6)
void AddPrimitive(const G4Circle &)
void AddSolid(const G4Trd &trd)
void SendPhysVolName(void)
void AddSolid(const G4Tubs &tubs)
void SendStrInt3(const char *char_string, G4int ival1, G4int ival2, G4int ival3)
void SendStrInt(const char *char_string, G4int ival)
void SendStrDouble4(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4)
void AddPrimitive(const G4Polyhedron &p)
void SendTransformedCoordinates(void)
void AddSolid(const G4Para &para)
void AddSolid(const G4Torus &torus)
G4bool SendVisAttributes(const G4VisAttributes *pAV)
void SendInt4Str(G4int ival1, G4int ival2, G4int ival3, G4int ival4, const char *char_string)
void AddSolid(const G4VSolid &solid)
Definition: G4Para.hh:79
Definition: G4Text.hh:72
Definition: G4Trd.hh:63
Definition: G4Tubs.hh:75
virtual void AddSolid(const G4Box &)
virtual void AddPrimitive(const G4Polyline &)=0
const char * name(G4int ptype)