Geant4-11
G4CollisionNN.hh
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27
28#ifndef G4CollisionNN_h
29#define G4CollisionNN_h
30
31#include "globals.hh"
33#include "G4CollisionVector.hh"
35#include <vector>
36
37class G4KineticTrack;
38
40{
41
42public:
43
45
46 virtual ~G4CollisionNN();
47
48 G4bool operator==(const G4CollisionNN &right) const;
49 G4bool operator!=(const G4CollisionNN &right) const;
50
51 virtual G4String GetName() const { return "NN CollisionComposite"; }
52
53 virtual G4double CrossSection(const G4KineticTrack& trk1,
54 const G4KineticTrack& trk2) const;
55
56private:
59
60
61protected:
62
64 virtual const G4VAngularDistribution* GetAngularDistribution() const { return 0; }
65
66 virtual const G4CollisionVector* GetComponents() const { return components; }
67
68 virtual const std::vector<G4String>& GetListOfColliders(G4int whichOne) const;
69
70private:
71
73
75
76 std::vector<G4String> colliders1;
77 std::vector<G4String> colliders2;
78};
79
80#endif
std::vector< G4VCollision * > G4CollisionVector
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual const G4VAngularDistribution * GetAngularDistribution() const
virtual ~G4CollisionNN()
std::vector< G4String > colliders2
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
G4CollisionNN(const G4CollisionNN &)
G4CollisionVector * components
G4VCrossSectionSource * crossSectionSource
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
std::vector< G4String > colliders1
G4bool operator==(const G4CollisionNN &right) const
virtual const G4CollisionVector * GetComponents() const
G4bool operator!=(const G4CollisionNN &right) const
G4CollisionNN & operator=(const G4CollisionNN &)
virtual G4String GetName() const