31 #include "B2bDetectorMessenger.hh"
32 #include "B2bDetectorConstruction.hh"
42 fDetectorConstruction(Det)
45 fB2Directory->
SetGuidance(
"UI commands specific to this example.");
48 fDetDirectory->
SetGuidance(
"Detector construction control");
51 fTargMatCmd->
SetGuidance(
"Select Material of the Target.");
56 fChamMatCmd->
SetGuidance(
"Select Material of the Chamber.");
82 if( command == fTargMatCmd )
85 if( command == fChamMatCmd )
88 if( command == fStepMaxCmd ) {
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
void SetTargetMaterial(G4String)
B2bDetectorMessenger(B2bDetectorConstruction *)
void SetUnitCategory(const char *unitCategory)
static G4double GetNewDoubleValue(const char *paramString)
virtual ~B2bDetectorMessenger()
void SetGuidance(const char *aGuidance)
void AvailableForStates(G4ApplicationState s1)
void SetMaxStep(G4double)
void SetChamberMaterial(G4String)
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
virtual void SetNewValue(G4UIcommand *, G4String)