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G4VInteractiveSession.hh
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27 
28 #ifndef G4VInteractiveSession_H
29 #define G4VInteractiveSession_H 1
30 
31 #include <map>
32 
33 #include "G4VInteractorManager.hh"
34 
35 class G4UImessenger;
36 
37 // Class description :
38 //
39 // G4VInteractiveSession is a base class to isolate common things
40 // to various graphical "basic" G4UI sessions ; AddMenu, AddButton,
41 // a dictionnary for widgets.
42 // The word "interactor" is for "piece of user interface" or "widget".
43 
45 {
46  public: //with description
47 
49  virtual ~G4VInteractiveSession();
50  virtual void AddMenu (const char*,const char*);
51  virtual void AddButton (const char*,const char*,const char*);
52  virtual void AddIcon (const char*,const char*,const char*,const char*);
55 
56  private:
57 
58  G4UImessenger* messenger;
59  typedef std::map<G4String,G4Interactor, std::less<G4String> > G4interactor_map;
60  G4interactor_map interactors;
61 };
62 
63 #endif
64 
virtual void AddMenu(const char *, const char *)
void * G4Interactor
virtual void AddButton(const char *, const char *, const char *)
void AddInteractor(G4String, G4Interactor)
G4Interactor GetInteractor(G4String)
virtual void AddIcon(const char *, const char *, const char *, const char *)