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G4VGFlashSensitiveDetector.hh
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27 // $Id: G4VGFlashSensitiveDetector.hh 68057 2013-03-13 14:46:00Z gcosmo $
28 //
29 //
30 //---------------------------------------------------------------
31 // GEANT 4 class header file
32 //
33 // G4VGFlashSensitiveDetector
34 //
35 // Class description:
36 //
37 // Abstract base class of the sensitive detector for use with GFlash.
38 // The user's sensitive detector which generates hits must be derived
39 // from this class, and G4VSensitiveDetector.
40 
41 //---------------------------------------------------------------
42 #ifndef G4VGFlashSensitiveDetector_h
43 #define G4VGFlashSensitiveDetector_h 1
44 
45 #include "G4Step.hh"
46 #include "G4VReadOutGeometry.hh"
47 #include "G4TouchableHistory.hh"
48 #include "GFlashEnergySpot.hh"
49 #include "G4GFlashSpot.hh"
50 
52 {
53 
54  public: // with description
55 
58  // Constructors. The user's concrete class must use one of these
59  // constructors by the constructor initializer of the derived class.
60  // The name of the sensitive detector must be the same as for the
61  // corresponding GG4VSensitiveDetector.
62 
63  public: // without description
64 
66 
68  {return this == &right;}
70  {return this != &right;}
71 
72  public: // without description
73 
74  inline G4bool Hit(G4GFlashSpot * aSpot)
75  {
76  // This is the public method invoked by GFlashHitMaker for generating
77  // hits. The actual user's implementation for generating hits must be
78  // implemented in GenerateHits() virtual protected method.
79 
80  G4bool result = true;
82  = dynamic_cast<G4VSensitiveDetector *>(this);
83  if(!This)
84  {
85  G4Exception("G4VGFlashSensitiveDetector::Hit()",
86  "InvalidSetup", FatalException,
87  "Needs also to inherit from G4VSensitiveDetector!");
88  return false;
89  }
90  if(This->isActive())
91  {
92  G4VReadOutGeometry * ROgeometry = 0;
93  G4TouchableHistory* ROhis = 0;
94 
95  if(This) ROgeometry = This->GetROgeometry();
96  if(ROgeometry)
97  {
98  // fake pre-step point for touchable from read-out geometry.
99  G4Step fakeStep;
100  G4StepPoint * tmpPoint = fakeStep.GetPreStepPoint();
101  tmpPoint->SetTouchableHandle(aSpot->GetTouchableHandle());
102  tmpPoint->SetPosition(aSpot->GetPosition());
103  tmpPoint->SetMomentumDirection(aSpot->GetOriginatorTrack()
105  result = ROgeometry->CheckROVolume(&fakeStep, ROhis);
106  }
107  if(result) result = ProcessHits(aSpot, ROhis);
108  }
109  else
110  {
111  result = false;
112  }
113  return result;
114  }
115 
116  protected: // with description
117 
118  virtual G4bool ProcessHits(G4GFlashSpot*aSpot,
119  G4TouchableHistory*ROhist) = 0;
120  // The user MUST implement this method for generating hit(s) from the
121  // GFlashSpots. Be aware that this method is a protected method and it
122  // will be invoked by Hit() method of the Base class once the Readout
123  // geometry that may be associated to the corresponding
124  // G4VSensitiveDetector was taken into account.
125 };
126 
127 #endif
128 
G4TouchableHandle GetTouchableHandle() const
Definition: G4GFlashSpot.hh:62
const G4Track * GetPrimaryTrack() const
Definition: G4FastTrack.hh:208
void SetPosition(const G4ThreeVector &aValue)
G4VGFlashSensitiveDetector(const G4VGFlashSensitiveDetector &)
G4int operator!=(const G4VGFlashSensitiveDetector &right) const
G4bool Hit(G4GFlashSpot *aSpot)
int G4int
Definition: G4Types.hh:78
void SetMomentumDirection(const G4ThreeVector &aValue)
G4StepPoint * GetPreStepPoint() const
const G4FastTrack * GetOriginatorTrack() const
Definition: G4GFlashSpot.hh:60
virtual G4bool ProcessHits(G4GFlashSpot *aSpot, G4TouchableHistory *ROhist)=0
bool G4bool
Definition: G4Types.hh:79
G4VReadOutGeometry * GetROgeometry() const
Definition: G4Step.hh:76
G4int operator==(const G4VGFlashSensitiveDetector &right) const
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
virtual G4bool CheckROVolume(G4Step *, G4TouchableHistory *&)
const G4ThreeVector & GetMomentumDirection() const
void SetTouchableHandle(const G4TouchableHandle &apValue)
G4ThreeVector GetPosition() const
Definition: G4GFlashSpot.hh:64