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G4TrajectoriesModel.hh
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27 // $Id: G4TrajectoriesModel.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // John Allison 26th August 1998.
31 //
32 // Class Description:
33 //
34 // Model which knows how to draw GEANT4 trajectories.
35 //
36 // For access to base class information, e.g., modeling parameters,
37 // use GetModelingParameters() inherited from G4VModel. See Class
38 // Description of the base class G4VModel.
39 
40 #ifndef G4TRAJECTORIESMODEL_HH
41 #define G4TRAJECTORIESMODEL_HH
42 
43 #include "G4VModel.hh"
44 
45 #include <vector>
46 #include <map>
47 
48 class G4VTrajectory;
49 class G4AttDef;
50 class G4AttValue;
51 
53 
54 public: // With description
55 
57 
58  virtual ~G4TrajectoriesModel ();
59 
60  virtual void DescribeYourselfTo (G4VGraphicsScene&);
61  // The main task of a model is to describe itself to the graphics scene.
62 
64  {return fpCurrentTrajectory;}
65 
66  const std::map<G4String,G4AttDef>* GetAttDefs() const;
67  std::vector<G4AttValue>* CreateCurrentAttValues() const;
68 
69 private:
70 
71  const G4VTrajectory* fpCurrentTrajectory;
72  G4int fEventID;
73 
74 };
75 
76 #endif
std::vector< G4AttValue > * CreateCurrentAttValues() const
int G4int
Definition: G4Types.hh:78
virtual void DescribeYourselfTo(G4VGraphicsScene &)
const G4VTrajectory * GetCurrentTrajectory() const
const std::map< G4String, G4AttDef > * GetAttDefs() const