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G4RayTracerSceneHandler.hh
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27 // $Id: G4RayTracerSceneHandler.hh 66870 2013-01-14 23:38:59Z adotti $
28 
29 // John Allison 17th March 2000
30 
31 #ifndef G4RAYTRACERSCENEHANDLER_HH
32 #define G4RAYTRACERSCENEHANDLER_HH
33 
34 #include "G4VSceneHandler.hh"
35 
37 
38 public:
39 
41  const G4String& name = "");
42  virtual ~G4RayTracerSceneHandler();
43 
44  void AddPrimitive(const G4Polyline&){}
45  void AddPrimitive(const G4Text&){}
46  void AddPrimitive(const G4Circle&){}
47  void AddPrimitive(const G4Square&){}
48  void AddPrimitive(const G4Polyhedron&){}
49  void AddPrimitive(const G4Polymarker&){}
50  void AddPrimitive(const G4Scale&){}
51 
52  void AddSolid(const G4Box&){}
53  void AddSolid(const G4Cons&){}
54  void AddSolid(const G4Tubs&){}
55  void AddSolid(const G4Trd&){}
56  void AddSolid(const G4Trap&){}
57  void AddSolid(const G4Sphere&){}
58  void AddSolid(const G4Para&){}
59  void AddSolid(const G4Torus&){}
60  void AddSolid(const G4Polycone&){}
61  void AddSolid(const G4Polyhedra&){}
62  void AddSolid(const G4VSolid&){}
63  void AddCompound(const G4VTrajectory&){}
64  void AddCompound(const G4VHit&){}
65  void AddCompound(const G4VDigi&){}
67 
68 private:
69  static G4int fSceneIdCount; // Counter for RayTracer scene handlers.
70 };
71 
72 #endif
void AddPrimitive(const G4Polyhedron &)
Definition: G4Para.hh:76
Definition: G4Text.hh:73
Definition: G4Box.hh:63
G4RayTracerSceneHandler(G4VGraphicsSystem &system, const G4String &name="")
void AddCompound(const G4VDigi &)
Definition: G4Tubs.hh:84
const XML_Char * name
Definition: G4VHit.hh:48
Definition: G4Trd.hh:71
void AddPrimitive(const G4Text &)
void AddSolid(const G4Polyhedra &)
int G4int
Definition: G4Types.hh:78
void AddSolid(const G4Polycone &)
void AddSolid(const G4VSolid &)
void AddPrimitive(const G4Scale &)
Definition: G4Cons.hh:82
void AddCompound(const G4VTrajectory &)
void AddCompound(const G4VHit &)
void AddCompound(const G4THitsMap< G4double > &)
void AddSolid(const G4Torus &)
void AddSolid(const G4Sphere &)
void AddPrimitive(const G4Circle &)
void AddPrimitive(const G4Polymarker &)
void AddPrimitive(const G4Polyline &)
void AddPrimitive(const G4Square &)