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G4GenericBiasingPhysics.hh
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31 
32 #ifndef G4GenericBiasingPhysics_h
33 #define G4GenericBiasingPhysics_h 1
34 
35 #include "G4VPhysicsConstructor.hh"
36 #include "globals.hh"
37 
38 #include <vector>
39 
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41 
43 {
44 public:
45 
46  G4GenericBiasingPhysics(const G4String& name = "BiasingP");
47  virtual ~G4GenericBiasingPhysics();
48 
49 public:
50  // -- Used to select particles and processes to be under biasing:
51  // ---- Put under biasing all physics processes of given particleName:
52  void PhysicsBias(const G4String& particleName);
53  // ---- Put under biasing processes in processToBiasNames of given particleName:
54  void PhysicsBias(const G4String& particleName, const std::vector< G4String >& processToBiasNames);
55  // ---- Allow for non physics biasing for particle:
56  void NonPhysicsBias(const G4String& particleName);
57  // ---- Put under biasing all physics processes and allow for non physics biasing:
58  void Bias(const G4String& particleName);
59  // ---- Put under biasing processes in processToBiasNames of given particleName:
60  void Bias(const G4String& particleName, const std::vector< G4String >& processToBiasNames);
61 
62 
63 public:
64 
65  // This method is dummy for physics
66  virtual void ConstructParticle();
67 
68  // This method will be invoked in the Construct() method.
69  // each physics process will be instantiated and
70  // registered to the process manager of each particle type
71  virtual void ConstructProcess();
72 
73 private:
74 
75  // hide assignment operator
78 
79  // -- Particles under biasing:
80  std::vector< G4String > fBiasedParticles;
81  std::vector< G4bool > fBiasAllProcesses;
82  // -- Related biased processes:
83  std::vector< std::vector< G4String > > fBiasedProcesses;
84  // -- non physics biased particles:
85  std::vector< G4String > fNonPhysBiasedParticles;
86 
87 };
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90 
91 #endif
void PhysicsBias(const G4String &particleName)
const XML_Char * name
G4GenericBiasingPhysics(const G4String &name="BiasingP")
void NonPhysicsBias(const G4String &particleName)
void Bias(const G4String &particleName)