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G4BCAction.hh
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26 #ifndef G4BCAction_h
27 #define G4BCAction_h 1
29 #include "G4KineticTrack.hh"
30 #include <vector>
31 
33 {
34  public:
35 
37  virtual ~G4BCAction(){}
38  virtual const std::vector<G4CollisionInitialState *> &
39  GetCollisions(G4KineticTrack * aProjectile,
40  std::vector<G4KineticTrack *> & someCandidates,
41  G4double aCurrentTime) = 0;
42 
43  virtual G4KineticTrackVector *
44  GetFinalState(G4KineticTrack * aProjectile,
45  std::vector<G4KineticTrack *> & theTargets) = 0;
46 };
47 #endif
virtual G4KineticTrackVector * GetFinalState(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &theTargets)=0
virtual const std::vector< G4CollisionInitialState * > & GetCollisions(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &someCandidates, G4double aCurrentTime)=0
virtual ~G4BCAction()
Definition: G4BCAction.hh:37
double G4double
Definition: G4Types.hh:76