#include "G4Types.hh"
Go to the source code of this file.
Data Structures | |
struct | G4ChunkType |
struct | G4ChunkIndexType |
class | G4AllocStats |
class | G4EnhancedVecAllocator< _Tp > |
struct | G4EnhancedVecAllocator< _Tp >::rebind< _Tp1 > |
Defines | |
#define | G4EnhancedVecAllocator_h 1 |
Functions | |
template<typename _T1, typename _T2> | |
bool | operator== (const G4EnhancedVecAllocator< _T1 > &, const G4EnhancedVecAllocator< _T2 > &) |
template<typename _T1, typename _T2> | |
bool | operator!= (const G4EnhancedVecAllocator< _T1 > &, const G4EnhancedVecAllocator< _T2 > &) |
#define G4EnhancedVecAllocator_h 1 |
Definition at line 45 of file G4EnhancedVecAllocator.hh.
bool operator!= | ( | const G4EnhancedVecAllocator< _T1 > & | , | |
const G4EnhancedVecAllocator< _T2 > & | ||||
) | [inline] |
bool operator== | ( | const G4EnhancedVecAllocator< _T1 > & | , | |
const G4EnhancedVecAllocator< _T2 > & | ||||
) | [inline] |