#include <G4UserReactionAction.hh>
Public Member Functions | |
G4UserReactionAction () | |
G4UserReactionAction (const G4UserReactionAction &) | |
virtual | ~G4UserReactionAction () |
virtual void | StartProcessing () |
virtual void | TimeStepAction () |
virtual void | UserReactionAction (const G4Track &, const G4Track &, const G4TrackFastVector &, int) |
virtual void | EndProcessing () |
Definition at line 54 of file G4UserReactionAction.hh.
G4UserReactionAction::G4UserReactionAction | ( | ) |
G4UserReactionAction::G4UserReactionAction | ( | const G4UserReactionAction & | ) |
G4UserReactionAction::~G4UserReactionAction | ( | ) | [virtual] |
virtual void G4UserReactionAction::EndProcessing | ( | ) | [inline, virtual] |
virtual void G4UserReactionAction::StartProcessing | ( | ) | [inline, virtual] |
virtual void G4UserReactionAction::TimeStepAction | ( | ) | [inline, virtual] |
In this method, the user can use : G4ITStepManager::Instance()->GetGlobalTime(), to know the current simulation time G4ITStepManager::Instance()->GetMinTime(), to know the selected minimum time WARNING : The call of this method happens before the call of DoIT methods
Definition at line 68 of file G4UserReactionAction.hh.
virtual void G4UserReactionAction::UserReactionAction | ( | const G4Track & | , | |
const G4Track & | , | |||
const G4TrackFastVector & | , | |||
int | ||||
) | [inline, virtual] |
This method enables to kill products right after they are generated
Definition at line 73 of file G4UserReactionAction.hh.