#include <G4PSCellFlux3D.hh>
Inheritance diagram for G4PSCellFlux3D:
Public Member Functions | |
G4PSCellFlux3D (G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | |
G4PSCellFlux3D (G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | |
virtual | ~G4PSCellFlux3D () |
Protected Member Functions | |
virtual G4int | GetIndex (G4Step *) |
Definition at line 52 of file G4PSCellFlux3D.hh.
G4PSCellFlux3D::G4PSCellFlux3D | ( | G4String | name, | |
G4int | ni = 1 , |
|||
G4int | nj = 1 , |
|||
G4int | nk = 1 , |
|||
G4int | depi = 2 , |
|||
G4int | depj = 1 , |
|||
G4int | depk = 0 | |||
) |
Definition at line 49 of file G4PSCellFlux3D.cc.
References G4VPrimitiveScorer::fNi, G4VPrimitiveScorer::fNj, and G4VPrimitiveScorer::fNk.
00052 :G4PSCellFlux(name), 00053 fDepthi(depi),fDepthj(depj),fDepthk(depk) 00054 { 00055 fNi=ni; 00056 fNj=nj; 00057 fNk=nk; 00058 }
G4PSCellFlux3D::G4PSCellFlux3D | ( | G4String | name, | |
const G4String & | unit, | |||
G4int | ni = 1 , |
|||
G4int | nj = 1 , |
|||
G4int | nk = 1 , |
|||
G4int | depi = 2 , |
|||
G4int | depj = 1 , |
|||
G4int | depk = 0 | |||
) |
Definition at line 60 of file G4PSCellFlux3D.cc.
References G4VPrimitiveScorer::fNi, G4VPrimitiveScorer::fNj, G4VPrimitiveScorer::fNk, and G4PSCellFlux::SetUnit().
00063 :G4PSCellFlux(name), 00064 fDepthi(depi),fDepthj(depj),fDepthk(depk) 00065 { 00066 fNi=ni; 00067 fNj=nj; 00068 fNk=nk; 00069 SetUnit(unit); 00070 }
G4PSCellFlux3D::~G4PSCellFlux3D | ( | ) | [virtual] |
Reimplemented from G4VPrimitiveScorer.
Definition at line 75 of file G4PSCellFlux3D.cc.
References G4VPrimitiveScorer::fNj, G4VPrimitiveScorer::fNk, G4Step::GetPreStepPoint(), G4VTouchable::GetReplicaNumber(), and G4StepPoint::GetTouchable().
00076 { 00077 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 00078 G4int i = touchable->GetReplicaNumber(fDepthi); 00079 G4int j = touchable->GetReplicaNumber(fDepthj); 00080 G4int k = touchable->GetReplicaNumber(fDepthk); 00081 00082 return i*fNj*fNk+j*fNk+k; 00083 }