#include <G4OpenGLStoredWin32.hh>
Inheritance diagram for G4OpenGLStoredWin32:
Public Member Functions | |
G4OpenGLStoredWin32 () | |
G4VSceneHandler * | CreateSceneHandler (const G4String &name="") |
G4VViewer * | CreateViewer (G4VSceneHandler &, const G4String &name="") |
Definition at line 37 of file G4OpenGLStoredWin32.hh.
G4OpenGLStoredWin32::G4OpenGLStoredWin32 | ( | ) |
G4VSceneHandler* G4OpenGLStoredWin32::CreateSceneHandler | ( | const G4String & | name = "" |
) | [virtual] |
Implements G4VGraphicsSystem.
G4VViewer* G4OpenGLStoredWin32::CreateViewer | ( | G4VSceneHandler & | , | |
const G4String & | name = "" | |||
) | [virtual] |
Implements G4VGraphicsSystem.