#include <G4HETCTriton.hh>
Inheritance diagram for G4HETCTriton:
Public Member Functions | |
G4HETCTriton () | |
~G4HETCTriton () | |
Protected Member Functions | |
virtual G4double | GetAlpha () |
virtual G4double | GetBeta () |
virtual G4double | GetSpinFactor () |
virtual G4double | K (const G4Fragment &aFragment) |
Definition at line 41 of file G4HETCTriton.hh.
G4HETCTriton::G4HETCTriton | ( | ) |
Definition at line 37 of file G4HETCTriton.cc.
00038 : G4HETCChargedFragment(G4Triton::Triton(), &theTritonCoulombBarrier) 00039 {}
G4HETCTriton::~G4HETCTriton | ( | ) |
G4double G4HETCTriton::GetAlpha | ( | ) | [protected, virtual] |
Implements G4HETCFragment.
Definition at line 44 of file G4HETCTriton.cc.
References G4VPreCompoundFragment::GetRestZ(), and G4VPreCompoundFragment::GetZ().
00045 { 00046 G4double C = 0.0; 00047 G4int aZ = GetZ() + GetRestZ(); 00048 if (aZ >= 70) 00049 { 00050 C = 0.10; 00051 } 00052 else 00053 { 00054 C = ((((0.15417e-06*aZ) - 0.29875e-04)*aZ + 0.21071e-02)*aZ - 0.66612e-01)*aZ + 0.98375; 00055 } 00056 00057 return 1.0 + C/3.0; 00058 }
G4double G4HETCTriton::GetBeta | ( | ) | [protected, virtual] |
Implements G4HETCFragment.
Definition at line 60 of file G4HETCTriton.cc.
References G4VPreCompoundFragment::GetCoulombBarrier().
00061 { 00062 return -GetCoulombBarrier(); 00063 }
G4double G4HETCTriton::GetSpinFactor | ( | ) | [protected, virtual] |
G4double G4HETCTriton::K | ( | const G4Fragment & | aFragment | ) | [protected, virtual] |
Implements G4HETCFragment.
Definition at line 71 of file G4HETCTriton.cc.
References G4VPreCompoundFragment::GetA(), G4Fragment::GetNumberOfHoles(), G4Fragment::GetNumberOfParticles(), G4VPreCompoundFragment::GetRestA(), G4VPreCompoundFragment::GetRestZ(), and G4VPreCompoundFragment::GetZ().
00072 { 00073 // Number of protons in emitted fragment 00074 G4int Pa = GetZ(); 00075 // Number of neutrons in emitted fragment 00076 G4int Na = GetA() - Pa; 00077 00078 G4int TargetZ = GetRestZ(); 00079 G4int TargetA = GetRestA(); 00080 G4double r = G4double(TargetZ)/G4double(TargetA); 00081 00082 G4int P = aFragment.GetNumberOfParticles(); 00083 G4int H = aFragment.GetNumberOfHoles(); 00084 00085 G4double result = 0.0; 00086 if (P > 2) 00087 { 00088 result = 3.0/(P*(P-1.0)*(P-2.0)) * 00089 (H*(H-1.0)*(H-2.0)*r*(r-1.0)*(r-1.0) + 00090 H*(H-1.0)*(2.0*Na*r*(1.0-r)+Pa*(1.0-r)*(1.0-r)) + 00091 H*(Na*(Na-1.0)*r+2.0*Na*Pa*(1.0-r)) + 00092 Pa*Na*(Na-1.0)); 00093 00094 result /= 3.0*r*(1.0 - r)*(1.0 - r); 00095 } 00096 return std::max(0.0,result); 00097 }