G4hMultipleScattering.cc

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00025 //
00026 // $Id$
00027 //
00028 // -----------------------------------------------------------------------------
00029 //
00030 // GEANT4 Class file
00031 //
00032 // File name:     G4hMultipleScattering
00033 //
00034 // Author:        Laszlo Urban
00035 //
00036 // Creation date: 24.10.2006 cloned from G4MultipleScattering
00037 // 
00038 // Modified:
00039 // 12-02-07 skin can be changed via UI command (VI)
00040 // 20.03.07 Remove local parameter skin, set facgeom=0.1(V.Ivanchenko) 
00041 //
00042 // -----------------------------------------------------------------------------
00043 //
00044 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00045 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00046 
00047 #include "G4hMultipleScattering.hh"
00048 #include "G4UrbanMscModel95.hh"
00049 #include "G4MscStepLimitType.hh"
00050 
00051 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00052 
00053 using namespace std;
00054 
00055 G4hMultipleScattering::G4hMultipleScattering(const G4String& processName)
00056   : G4VMultipleScattering(processName)
00057 {
00058   isInitialized = false;  
00059   SetStepLimitType(fMinimal);
00060 }
00061 
00062 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00063 
00064 G4hMultipleScattering::~G4hMultipleScattering()
00065 {}
00066 
00067 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00068 
00069 G4bool G4hMultipleScattering::IsApplicable (const G4ParticleDefinition& p)
00070 {
00071   return (p.GetPDGCharge() != 0.0 && !p.IsShortLived());
00072 }
00073 
00074 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00075 
00076 void G4hMultipleScattering::InitialiseProcess(const G4ParticleDefinition*)
00077 {
00078   if(isInitialized) { return; }
00079   if(!EmModel(1)) { SetEmModel(new G4UrbanMscModel95(), 1); }
00080   AddEmModel(1, EmModel(1));
00081   isInitialized = true;
00082 }
00083 
00084 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00085 
00086 void G4hMultipleScattering::PrintInfo()
00087 {
00088   G4cout << "      RangeFactor= " << RangeFactor()
00089          << ", stepLimitType: " << StepLimitType()
00090          << ", latDisplacement: " << LateralDisplasmentFlag();
00091   if(StepLimitType() == fUseDistanceToBoundary) {
00092     G4cout  << ", skin= " << Skin() << ", geomFactor= " << GeomFactor();
00093   }  
00094   G4cout << G4endl;
00095 }
00096 
00097 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
00098 

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