G4VUserParallelWorld.cc

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00027 // $Id$
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00029 
00030 #include "G4VUserParallelWorld.hh"
00031 
00032 #include "G4TransportationManager.hh"
00033 #include "G4VPhysicalVolume.hh"
00034 
00035 G4VUserParallelWorld::G4VUserParallelWorld(G4String worldName)
00036 { fWorldName = worldName; }
00037 
00038 G4VUserParallelWorld::~G4VUserParallelWorld()
00039 { ; }
00040 
00041 G4VPhysicalVolume* G4VUserParallelWorld::GetWorld()
00042 {
00043   G4VPhysicalVolume* pWorld
00044        = G4TransportationManager::GetTransportationManager()
00045          ->GetParallelWorld(fWorldName);
00046   pWorld->SetName(fWorldName);
00047   return pWorld;
00048 }
00049 
00050 

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