00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 00030 // ------------------------------------------------------------ 00031 // GEANT 4 class implementation file 00032 // 00033 // ---------------- G4VSplitableHadron---------------- 00034 // by Gunter Folger, June 1998. 00035 // class storing an interacting particle. Used by Parton String Models. 00036 // ------------------------------------------------------------ 00037 00038 #include "G4VSplitableHadron.hh" 00039 #include "G4Nucleon.hh" 00040 #include "G4VKineticNucleon.hh" 00041 00042 G4VSplitableHadron::G4VSplitableHadron() 00043 : theDefinition(NULL), TimeOfCreation(0.), theCollisionCount(0), // Uzhi 8.05.08 00044 curStatus(0), isSplit(false) // Uzhi 17.07.09 00045 { 00046 } 00047 00048 G4VSplitableHadron::G4VSplitableHadron(const G4ReactionProduct & aPrimary) 00049 : TimeOfCreation(0.), theCollisionCount(0), // Uzhi 8.05.08 00050 curStatus(0), isSplit(false) // Uzhi 17.07.09 00051 { 00052 theDefinition=aPrimary.GetDefinition(); 00053 the4Momentum.setVect(aPrimary.GetMomentum()); 00054 the4Momentum.setE(aPrimary.GetTotalEnergy()); 00055 } 00056 00057 G4VSplitableHadron::G4VSplitableHadron(const G4Nucleon & aNucleon) 00058 { 00059 TimeOfCreation = 0.; // Uzhi 8.05.08 00060 theCollisionCount= 0; 00061 isSplit = false; 00062 theDefinition =aNucleon.GetParticleType(); 00063 the4Momentum =aNucleon.GetMomentum(); 00064 thePosition =aNucleon.GetPosition(); 00065 curStatus = 0; // Uzhi 17.07.09 00066 } 00067 00068 G4VSplitableHadron::G4VSplitableHadron(const G4VKineticNucleon * aNucleon) 00069 { 00070 TimeOfCreation = 0.; // Uzhi 8.05.08 00071 theCollisionCount= 0; 00072 isSplit = false; 00073 theDefinition =aNucleon->GetDefinition(); 00074 the4Momentum =aNucleon->Get4Momentum(); 00075 thePosition =aNucleon->GetPosition(); 00076 curStatus = 0; // Uzhi 17.07.09 00077 } 00078 00079 G4VSplitableHadron::G4VSplitableHadron(const G4VSplitableHadron &right) 00080 { 00081 TimeOfCreation = 0.; // Uzhi 8.05.08 00082 theCollisionCount= 0; 00083 isSplit = false; 00084 theDefinition = right.GetDefinition(); 00085 the4Momentum = right.Get4Momentum(); 00086 thePosition = right.GetPosition(); 00087 curStatus = 0; // Uzhi 17.07.09 00088 } 00089 00090 00091 G4VSplitableHadron::~G4VSplitableHadron() 00092 { 00093 } 00094 00095 00096 const G4VSplitableHadron & G4VSplitableHadron::operator=(const G4VSplitableHadron &) 00097 { 00098 throw G4HadronicException(__FILE__, __LINE__, "G4VSplitableHadron::operator= meant to not be accessable"); 00099 return *this; 00100 } 00101 00102 00103 int G4VSplitableHadron::operator==(const G4VSplitableHadron &right) const 00104 { 00105 return this==&right; 00106 } 00107 00108 int G4VSplitableHadron::operator!=(const G4VSplitableHadron &right) const 00109 { 00110 return this!=&right; 00111 } 00112 00113 00114 void G4VSplitableHadron::SplitUp() 00115 { 00116 } 00117