00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // G4VRMLView.cc 00030 // Satoshi Tanaka & Yasuhide Sawada 00031 00032 00033 //#define DEBUG_FR_VIEW 00034 00035 #include "G4VisManager.hh" 00036 #include "G4Scene.hh" 00037 #include "G4VRML1FileViewer.hh" 00038 #include "G4VRML1FileSceneHandler.hh" 00039 #include "G4VRML1File.hh" 00040 #include "G4ios.hh" 00041 00042 G4VRML1FileViewer::G4VRML1FileViewer(G4VRML1FileSceneHandler& sceneHandler, 00043 const G4String& name) : 00044 G4VViewer(sceneHandler, 00045 sceneHandler.IncrementViewCount(), 00046 name), 00047 fSceneHandler(sceneHandler) 00048 {} 00049 00050 G4VRML1FileViewer::~G4VRML1FileViewer() 00051 {} 00052 00053 void G4VRML1FileViewer::SetView() 00054 { 00055 #if defined DEBUG_FR_VIEW 00056 if (G4VisManager::GetVerbosity() >= G4VisManager::errors) 00057 G4cout << "***** G4VRML1FileViewer::SetView(): No effects" << G4endl; 00058 #endif 00059 } 00060 00061 void G4VRML1FileViewer::DrawView() 00062 { 00063 #if defined DEBUG_FR_VIEW 00064 if (G4VisManager::GetVerbosity() >= G4VisManager::errors) 00065 G4cout << "***** G4VRML1FileViewer::DrawView()" << G4endl; 00066 #endif 00067 00068 fSceneHandler.VRMLBeginModeling(); 00069 00070 // Here is a minimal DrawView() function. 00071 NeedKernelVisit(); 00072 ProcessView(); 00073 FinishView(); 00074 } 00075 00076 void G4VRML1FileViewer::ClearView(void) 00077 { 00078 #if defined DEBUG_FR_VIEW 00079 if (G4VisManager::GetVerbosity() >= G4VisManager::errors) 00080 G4cout << "***** G4VRML1File1View::ClearView()" << G4endl; 00081 #endif 00082 if(fSceneHandler.fFlagDestOpen) { 00083 fSceneHandler.fDest.close(); 00084 // Re-open with same filename... 00085 fSceneHandler.fDest.open(fSceneHandler.fVRMLFileName); 00086 fSceneHandler.fDest << "#VRML V1.0 ascii" << "\n"; 00087 fSceneHandler.fDest << "# Generated by VRML 1.0 driver of GEANT4\n" << "\n"; 00088 } 00089 } 00090 00091 void G4VRML1FileViewer::ShowView(void) 00092 { 00093 #if defined DEBUG_FR_VIEW 00094 if (G4VisManager::GetVerbosity() >= G4VisManager::errors) 00095 G4cout << "***** G4VRML1FileViewer::ShowView()" << G4endl; 00096 #endif 00097 fSceneHandler.VRMLEndModeling(); 00098 } 00099 00100 void G4VRML1FileViewer::FinishView(void) 00101 { 00102 #if defined DEBUG_FR_VIEW 00103 if (G4VisManager::GetVerbosity() >= G4VisManager::errors) 00104 G4cout << "***** G4VRML1FileViewer::FinishView(): No effects" << G4endl; 00105 #endif 00106 }