G4VModularPhysicsList.hh

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00026 //
00027 // $Id$
00028 //
00029 // 
00030 // ------------------------------------------------------------
00031 //      GEANT 4 class header file 
00032 //
00033 // Class Description:
00034 //   This class is a subclass of G4VUserPhysicsList.     
00035 //   The user should register his/her physics constructors 
00036 //   by using 
00037 //         G4VModularPhysicsList::RegsiterPhysics() 
00038 //   to construt particles and processes.
00039 //
00040 //   Only one physics constructor can be registered for each "physics_type".
00041 //   Physics constructors with same "physics_type" can be replaced by
00042 //   G4VModularPhysicsList::ReplacePhysics() method
00043 //
00044 // ------------------------------------------------------------ 
00045 // History
00046 // - first version                   12 Nov 2000 by H.Kurashige 
00047 // - Add  ReplacePhysics             14 Mar 2011 by H.Kurashige
00048 //
00049 // ------------------------------------------------------------
00050 #ifndef G4VModularPhysicsList_h
00051 #define G4VModularPhysicsList_h 1
00052 
00053 #include "globals.hh"
00054 #include "G4ios.hh"
00055 #include <vector>
00056 
00057 #include "G4VUserPhysicsList.hh"
00058 #include "G4VPhysicsConstructor.hh"
00059 
00060 class G4VModularPhysicsList: public virtual G4VUserPhysicsList
00061 {
00062   public: 
00063     G4VModularPhysicsList();
00064     virtual ~G4VModularPhysicsList();
00065   
00066  protected:
00067     // hide copy constructor and assignment operator
00068     G4VModularPhysicsList(const G4VModularPhysicsList&);
00069     G4VModularPhysicsList & operator=(const G4VModularPhysicsList&);
00070 
00071   public:  // with description
00072     // This method will be invoked in the Construct() method. 
00073     // each particle type will be instantiated
00074     virtual void ConstructParticle();
00075  
00076     // This method will be invoked in the Construct() method.
00077     // each physics process will be instantiated and
00078     // registered to the process manager of each particle type 
00079     virtual void ConstructProcess();
00080   
00081   public: // with description
00082     // Register Physics Constructor 
00083     void RegisterPhysics(G4VPhysicsConstructor* );
00084     
00085     const G4VPhysicsConstructor* GetPhysics(G4int index) const;
00086     const G4VPhysicsConstructor* GetPhysics(const G4String& name) const;
00087     const G4VPhysicsConstructor* GetPhysicsWithType(G4int physics_type) const;
00088 
00089     // Replace Physics Constructor 
00090     //  The existing physics constructor with same physics_type as one of
00091     //  the given physics constructor is replaced
00092     //  (existing physics will be deleted)
00093     //  If any corresponding physics constructor is found, 
00094     //  the given physics constructor is just added         
00095     void ReplacePhysics(G4VPhysicsConstructor* );
00096 
00097    // Remove Physics Constructor from the list
00098     void RemovePhysics(G4VPhysicsConstructor* );
00099     void RemovePhysics(G4int type);
00100     void RemovePhysics(const G4String& name);
00101     
00103   public: // with description
00104    void  SetVerboseLevel(G4int value);
00105    G4int GetVerboseLevel() const;
00106    // set/get controle flag for output message
00107    //  0: Silent
00108    //  1: Warning message
00109    //  2: More
00110    // given verbose level is set to all physics constructors 
00111 
00112   protected: // with description
00113    // vector of pointers to G4VPhysicsConstructor
00114    typedef std::vector<G4VPhysicsConstructor*> G4PhysConstVector;
00115    G4PhysConstVector* physicsVector;
00116    G4int verboseLevel;
00117 };
00118    
00119 
00120 
00121 inline  
00122  G4int G4VModularPhysicsList::GetVerboseLevel() const
00123 {
00124   return  verboseLevel;
00125 }   
00126     
00127 
00128 #endif

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