G4VIonDEDXScalingAlgorithm.hh

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00027 //
00028 // ===========================================================================
00029 // GEANT4 class header file
00030 //
00031 // Class:                G4VIonDEDXScalingAlgorithm
00032 //
00033 // Author:               Anton Lechner (Anton.Lechner@cern.ch)
00034 //
00035 // First implementation: 11. 03. 2009
00036 //
00037 // Modifications: 12. 11. 2009 - Added second argument (material) to energy
00038 //                               scaling function (AL)
00039 //
00040 // Class description:
00041 //    Base class for dE/dx scaling algorithms, used by G4IonDEDXHandler
00042 //
00043 // Comments:
00044 //
00045 // =========================================================================== 
00046 
00047 
00048 #ifndef G4VIONDEDXSCALINGALGORITHM_HH
00049 #define G4VIONDEDXSCALINGALGORITHM_HH
00050 
00051 #include "globals.hh"
00052 #include "G4ParticleDefinition.hh"
00053 
00054 class G4Material;
00055 
00056 
00057 class G4VIonDEDXScalingAlgorithm {
00058 
00059  public:
00060    G4VIonDEDXScalingAlgorithm();
00061    virtual ~G4VIonDEDXScalingAlgorithm();
00062 
00063    // Function for scaling the kinetic energy (no scaling by default).
00064    // Returns scaling factor for a given ion.
00065    virtual G4double ScalingFactorEnergy(
00066              const G4ParticleDefinition*,     // Projectile (ion) 
00067              const G4Material*)               // Target material
00068                  { return 1.0; }
00069 
00070    // Function for scaling the dE/dx value (no scaling by default).
00071    // Returns scaling factor for a given ion-material couple and
00072    // a given kinetic energy.
00073    virtual G4double ScalingFactorDEDX(
00074              const G4ParticleDefinition*,     // Projectile (ion) 
00075              const G4Material*,               // Target material
00076              G4double)                        // Kinetic energy of projectile 
00077                  { return 1.0; }
00078 
00079    // Function for defining a base particle for dE/dx calculation.
00080    // (no base particle by default). Returns atomic number of base
00081    // particle.
00082    virtual G4int AtomicNumberBaseIon(
00083              G4int atomicNumberIon,           // Atomic number of ion 
00084              const G4Material*)               // Target material
00085                  { return atomicNumberIon; }
00086                                 
00087 };
00088 
00089 #endif

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