G4VInteractiveSession.hh

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00027 
00028 #ifndef G4VInteractiveSession_H
00029 #define G4VInteractiveSession_H 1
00030 
00031 #include <map>
00032 
00033 #include "G4VInteractorManager.hh"
00034 
00035 class G4UImessenger;
00036 
00037 // Class description :
00038 //
00039 // G4VInteractiveSession is a base class to isolate common things
00040 // to various graphical "basic" G4UI sessions ; AddMenu, AddButton,
00041 // a dictionnary for widgets.
00042 // The word "interactor" is for "piece of user interface" or "widget".
00043 
00044 class G4VInteractiveSession
00045 {
00046   public:  //with description
00047 
00048     G4VInteractiveSession();
00049     virtual ~G4VInteractiveSession();
00050     virtual void AddMenu (const char*,const char*);
00051     virtual void AddButton (const char*,const char*,const char*);
00052     virtual void AddIcon (const char*,const char*,const char*,const char*);
00053     void AddInteractor(G4String,G4Interactor);
00054     G4Interactor GetInteractor(G4String);
00055 
00056   private:
00057 
00058   G4UImessenger* messenger;
00059   typedef std::map<G4String,G4Interactor, std::less<G4String> > G4interactor_map;
00060   G4interactor_map interactors;
00061 };
00062 
00063 #endif
00064 

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