00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 #ifndef G4V_CASCADE_COLLIDER_HH 00027 #define G4V_CASCADE_COLLIDER_HH 00028 // $Id$ 00029 // 00030 // 20100615 M. Kelsey -- Split constructor to have verbose separately 00031 // 20100711 M. Kelsey -- Allow name to be changed after ctor, by self 00032 // 20100714 M. Kelsey -- Move concrete functions to G4CascadeColliderBase 00033 00034 #include "globals.hh" 00035 00036 class G4InuclParticle; 00037 class G4CollisionOutput; 00038 00039 class G4VCascadeCollider { 00040 public: 00041 G4VCascadeCollider(const char* name, G4int verbose=0); 00042 00043 virtual ~G4VCascadeCollider() {} 00044 00045 virtual void collide(G4InuclParticle* bullet, G4InuclParticle* target, 00046 G4CollisionOutput& output) = 0; 00047 00048 virtual void setVerboseLevel(G4int verbose=0) { verboseLevel=verbose; } 00049 00050 protected: 00051 const char* theName; 00052 G4int verboseLevel; 00053 00054 virtual void setName(const char* name) { theName = name; } 00055 }; 00056 00057 #endif /* G4V_CASCADE_COLLIDER_HH */