G4UserEventAction.hh

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00001 //
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00026 //
00027 // $Id$
00028 //
00029 //
00030 //
00031 
00032 #ifndef G4UserEventAction_h
00033 #define G4UserEventAction_h 1
00034 
00035 class G4EventManager;
00036 class G4Event;
00037 
00038 // class description:
00039 //
00040 //  This is the base class of one of the user's optional action classes.
00041 // The two methods BeginOfEventAction() and EndOfEventAction() are invoked
00042 // at the beginning and the end of one event processing. These methods are
00043 // invoked by G4EventManager.
00044 //  Be aware that BeginOfEventAction() is invoked when a G4Event object is
00045 // sent to G4EventManager. Thus the primary vertexes/particles have already
00046 // been made by the primary generator. In case the user wants to do something
00047 // before generating primaries (i.e., store random number status), do it in
00048 // the G4VUserPrimaryGeneratorAction concrete class.
00049 //
00050 
00051 class G4UserEventAction 
00052 {
00053   public:
00054       G4UserEventAction();
00055       virtual ~G4UserEventAction();
00056       inline void SetEventManager(G4EventManager* value)
00057       { fpEventManager = value; }
00058   public: // with description
00059       virtual void BeginOfEventAction(const G4Event* anEvent);
00060       virtual void EndOfEventAction(const G4Event* anEvent);
00061       // Two virtual method the user can override.
00062   protected:
00063       G4EventManager* fpEventManager;
00064 };
00065 
00066 #endif
00067 

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