G4UIcmdWith3Vector.cc

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00026 //
00027 // $Id$
00028 //
00029 //
00030 
00031 #include "G4UIcmdWith3Vector.hh"
00032 
00033 G4UIcmdWith3Vector::G4UIcmdWith3Vector
00034 (const char * theCommandPath,G4UImessenger * theMessenger)
00035 :G4UIcommand(theCommandPath,theMessenger)
00036 {
00037   G4UIparameter * dblParamX = new G4UIparameter('d');
00038   SetParameter(dblParamX);
00039   G4UIparameter * dblParamY = new G4UIparameter('d');
00040   SetParameter(dblParamY);
00041   G4UIparameter * dblParamZ = new G4UIparameter('d');
00042   SetParameter(dblParamZ);
00043 }
00044 
00045 G4ThreeVector G4UIcmdWith3Vector::GetNew3VectorValue(const char* paramString)
00046 {
00047   return ConvertTo3Vector(paramString);
00048 }
00049 
00050 void G4UIcmdWith3Vector::SetParameterName
00051 (const char * theNameX,const char * theNameY,const char * theNameZ,
00052 G4bool omittable,G4bool currentAsDefault)
00053 {
00054   G4UIparameter * theParamX = GetParameter(0);
00055   theParamX->SetParameterName(theNameX);
00056   theParamX->SetOmittable(omittable);
00057   theParamX->SetCurrentAsDefault(currentAsDefault);
00058   G4UIparameter * theParamY = GetParameter(1);
00059   theParamY->SetParameterName(theNameY);
00060   theParamY->SetOmittable(omittable);
00061   theParamY->SetCurrentAsDefault(currentAsDefault);
00062   G4UIparameter * theParamZ = GetParameter(2);
00063   theParamZ->SetParameterName(theNameZ);
00064   theParamZ->SetOmittable(omittable);
00065   theParamZ->SetCurrentAsDefault(currentAsDefault);
00066 }
00067 
00068 void G4UIcmdWith3Vector::SetDefaultValue(G4ThreeVector vec)
00069 {
00070   G4UIparameter * theParamX = GetParameter(0);
00071   theParamX->SetDefaultValue(vec.x());
00072   G4UIparameter * theParamY = GetParameter(1);
00073   theParamY->SetDefaultValue(vec.y());
00074   G4UIparameter * theParamZ = GetParameter(2);
00075   theParamZ->SetDefaultValue(vec.z());
00076 }
00077 

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