G4TrajectoryParticleFilter.cc

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00025 //
00026 // $Id$
00027 //
00028 // Filter trajectories according to particle type. Only registered 
00029 // particle types will pass the filter.
00030 //
00031 // Jane Tinslay March 2006
00032 //
00033 #include "G4TrajectoryParticleFilter.hh"
00034 
00035 G4TrajectoryParticleFilter::G4TrajectoryParticleFilter(const G4String& name)
00036   :G4SmartFilter<G4VTrajectory>(name)
00037 {}
00038 
00039 G4TrajectoryParticleFilter::~G4TrajectoryParticleFilter() {}
00040 
00041 bool
00042 G4TrajectoryParticleFilter::Evaluate(const G4VTrajectory& traj) const
00043 {
00044   G4String particle = traj.GetParticleName();
00045 
00046   if (GetVerbose()) G4cout<<"G4TrajectoryParticleFilter processing trajectory with particle type: "<<particle<<G4endl;
00047 
00048   std::vector<G4String>::const_iterator iter = std::find(fParticles.begin(), fParticles.end(), particle);
00049 
00050   // Fail if particle type not found in particle list
00051   if (iter == fParticles.end()) return false;
00052 
00053   return true;
00054 }
00055 
00056 
00057 void
00058 G4TrajectoryParticleFilter::Add(const G4String& particle)
00059 {
00060   fParticles.push_back(particle);
00061 }
00062 
00063 void
00064 G4TrajectoryParticleFilter::Print(std::ostream& ostr) const
00065 {
00066   ostr<<"Particle types registered: "<<G4endl;
00067   std::vector<G4String>::const_iterator iter = fParticles.begin();
00068   
00069   while (iter != fParticles.end()) {
00070     ostr<<*iter<<G4endl;    
00071     iter++;
00072   }
00073 }
00074 
00075 void 
00076 G4TrajectoryParticleFilter::Clear()
00077 {
00078   // Clear particle type vector
00079   fParticles.clear();
00080 }

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