00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // 00030 // John Allison 26th August 1998. 00031 // 00032 // Class Description: 00033 // 00034 // Model which knows how to draw GEANT4 trajectories. 00035 // 00036 // For access to base class information, e.g., modeling parameters, 00037 // use GetModelingParameters() inherited from G4VModel. See Class 00038 // Description of the base class G4VModel. 00039 00040 #ifndef G4TRAJECTORIESMODEL_HH 00041 #define G4TRAJECTORIESMODEL_HH 00042 00043 #include "G4VModel.hh" 00044 00045 #include <vector> 00046 #include <map> 00047 00048 class G4VTrajectory; 00049 class G4AttDef; 00050 class G4AttValue; 00051 00052 class G4TrajectoriesModel: public G4VModel { 00053 00054 public: // With description 00055 00056 G4TrajectoriesModel (); 00057 G4TrajectoriesModel (G4int drawingMode); 00058 00059 virtual ~G4TrajectoriesModel (); 00060 00061 virtual void DescribeYourselfTo (G4VGraphicsScene&); 00062 // The main task of a model is to describe itself to the graphics scene. 00063 00064 G4bool IsDrawingModeSet() const; 00065 G4int GetDrawingMode() const; 00066 void SetDrawingMode(G4int drawingMode); 00067 00068 const G4VTrajectory* GetCurrentTrajectory() const 00069 {return fpCurrentTrajectory;} 00070 00071 const std::map<G4String,G4AttDef>* GetAttDefs() const; 00072 std::vector<G4AttValue>* CreateCurrentAttValues() const; 00073 00074 private: 00075 00076 G4bool fDrawingModeSet; 00077 G4int fDrawingMode; 00078 const G4VTrajectory* fpCurrentTrajectory; 00079 G4int fEventID; 00080 00081 }; 00082 00083 #endif