G4Text.cc

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00001 //
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison  17/11/96.
00031 
00032 #include "G4Text.hh"
00033 
00034 G4Text::G4Text (const G4String& text):
00035 fText   (text),
00036 fLayout (left),
00037 fXOffset(0.) , fYOffset(0.)
00038 {}
00039 
00040 G4Text::G4Text (const G4String& text, const G4Point3D& pos):
00041 G4VMarker (pos),
00042 fText     (text),
00043 fLayout   (left),
00044 fXOffset(0.) , fYOffset(0.)
00045 {}
00046 
00047 G4Text::G4Text (const G4VMarker& marker):
00048 G4VMarker (marker),
00049 fText     ("")    ,
00050 fLayout   (left)  ,
00051 fXOffset(0.) , fYOffset(0.)
00052 {}
00053 
00054 G4Text::G4Text (const G4Text& text):
00055 G4VMarker (text),
00056 fText     (text.fText),
00057 fLayout   (text.fLayout),
00058 fXOffset  (text.fXOffset),
00059 fYOffset  (text.fYOffset)
00060 {}
00061 
00062 G4Text::~G4Text () {}
00063 
00064 G4Text& G4Text::operator= (const G4Text& rhs)
00065 {
00066   if (&rhs == this) return *this;
00067   G4VMarker::operator=(rhs);
00068   fText = rhs.fText;
00069   fLayout = rhs.fLayout;
00070   fXOffset = rhs.fXOffset;
00071   fYOffset = rhs.fYOffset;
00072   return *this;
00073 }
00074 
00075 std::ostream& operator<< (std::ostream& os, const G4Text& text)
00076 {
00077   os << "G4Text: \"" << text.GetText()
00078      << "\"\n  layout " << text.GetLayout()
00079      << ", offset (" << text.GetXOffset() << ',' << text.GetYOffset() << ")\n"
00080      << (const G4VMarker&)text;
00081   return os;
00082 }
00083 
00084 std::ostream& operator<< (std::ostream& os, G4Text::Layout layout)
00085 {
00086   if (layout == G4Text::left) os << "left";
00087   if (layout == G4Text::centre) os << "centre";
00088   if (layout == G4Text::right) os << "right";
00089   return os;
00090 }

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