G4ScaleModel.hh

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00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison  21st July 2001.
00031 //
00032 // Class Description:
00033 //
00034 // Model which knows how to draw a scale.
00035 //
00036 // For access to base class information, e.g., modeling parameters,
00037 // use GetModelingParameters() inherited from G4VModel.  See Class
00038 // Description of the base class G4VModel.
00039 
00040 #ifndef G4SCALEMODEL_HH
00041 #define G4SCALEMODEL_HH
00042 
00043 #include "G4VModel.hh"
00044 #include "G4Scale.hh"
00045 
00046 class G4ScaleModel: public G4VModel {
00047 
00048 public: // With description
00049 
00050   G4ScaleModel (const G4Scale&);
00051    
00052   virtual ~G4ScaleModel ();
00053 
00054   virtual void DescribeYourselfTo (G4VGraphicsScene&);
00055   // The main task of a model is to describe itself to the graphics scene.
00056 
00057 private:
00058 
00059   // Private copy contructor and assignment to forbid use...
00060   G4ScaleModel (const G4ScaleModel&);
00061   G4ScaleModel& operator = (const G4ScaleModel&);
00062 
00063   G4Scale fScale;
00064 };
00065 
00066 #endif

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