G4RectangularTrimmedSurface.cc

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00025 //
00026 //
00027 // $Id$
00028 //
00029 // ----------------------------------------------------------------------
00030 // GEANT 4 class source file
00031 //
00032 // G4RectangularTrimmedSurface.cc
00033 //
00034 // ----------------------------------------------------------------------
00035 
00036 #include "G4RectangularTrimmedSurface.hh"
00037 #include "G4FPlane.hh"
00038 #include "G4BSplineSurface.hh"
00039 #include "G4ToroidalSurface.hh"
00040 #include "G4SphericalSurface.hh"
00041 
00042 G4RectangularTrimmedSurface::G4RectangularTrimmedSurface()
00043   : BasisSurface(0), TrimU1(0.), TrimU2(0.), TrimV1(0.), TrimV2(0.)
00044 {
00045 }
00046 
00047 G4RectangularTrimmedSurface::~G4RectangularTrimmedSurface()
00048 {
00049   if (BasisSurface) delete BasisSurface;
00050 }  
00051 
00052 
00053 const char* G4RectangularTrimmedSurface::Name() const
00054 {
00055   return "G4RectangularTrimmedSurface";
00056 }
00057 
00058 void G4RectangularTrimmedSurface::CalcBBox()
00059 {
00060   BasisSurface->CalcBBox();
00061   bbox = BasisSurface->GetBBox();
00062 }
00063 
00064 
00065 G4int G4RectangularTrimmedSurface::Intersect(const G4Ray& Rayref)
00066 {
00067   if(BasisSurface->Intersect(Rayref))
00068   {
00069     G4double UHit = BasisSurface->GetUHit();
00070     G4double VHit = BasisSurface->GetVHit();
00071     
00072     if((TrimU1<=UHit)&&(TrimU2>=UHit)&&(TrimV1<=VHit)&&(TrimV2>=VHit))
00073     {
00074       closest_hit = BasisSurface->GetClosestHit();
00075       return 1;
00076     }
00077   }
00078   
00079   return 0;
00080 }

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