00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 00029 // John Allison 17th March 2000 00030 00031 #ifndef G4RAYTRACERSCENEHANDLER_HH 00032 #define G4RAYTRACERSCENEHANDLER_HH 00033 00034 #include "G4VSceneHandler.hh" 00035 00036 class G4RayTracerSceneHandler: public G4VSceneHandler { 00037 00038 public: 00039 00040 G4RayTracerSceneHandler(G4VGraphicsSystem& system, 00041 const G4String& name = ""); 00042 virtual ~G4RayTracerSceneHandler(); 00043 00044 void AddPrimitive(const G4Polyline&){} 00045 void AddPrimitive(const G4Text&){} 00046 void AddPrimitive(const G4Circle&){} 00047 void AddPrimitive(const G4Square&){} 00048 void AddPrimitive(const G4Polyhedron&){} 00049 void AddPrimitive(const G4NURBS&){} 00050 void AddPrimitive(const G4Polymarker&){} 00051 void AddPrimitive(const G4Scale&){} 00052 00053 void AddSolid(const G4Box&){} 00054 void AddSolid(const G4Cons&){} 00055 void AddSolid(const G4Tubs&){} 00056 void AddSolid(const G4Trd&){} 00057 void AddSolid(const G4Trap&){} 00058 void AddSolid(const G4Sphere&){} 00059 void AddSolid(const G4Para&){} 00060 void AddSolid(const G4Torus&){} 00061 void AddSolid(const G4Polycone&){} 00062 void AddSolid(const G4Polyhedra&){} 00063 void AddSolid(const G4VSolid&){} 00064 void AddCompound(const G4VTrajectory&){} 00065 void AddCompound(const G4VHit&){} 00066 void AddCompound(const G4VDigi&){} 00067 void AddCompound(const G4THitsMap<G4double>&) {} 00068 00069 private: 00070 static G4int fSceneIdCount; // Counter for RayTracer scene handlers. 00071 }; 00072 00073 #endif