G4RTSteppingAction.hh

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00001 //
00002 // ********************************************************************
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00025 //
00026 //
00027 // $Id$
00028 //
00029 //
00030 
00031 // class description:
00032 //
00033 //  This is a concrete class of G4UserSteppingAction. This class is used
00034 // by G4RayTracer for managing a ray tracked through volumes. An object
00035 // of this class is constructed by G4RayTracer and set to G4SteppingManager
00036 // with replacement of user defined stepping action during the period of
00037 // ray tracing.
00038 //
00039 
00041 //G4RTSteppingAction
00043 
00044 
00045 #ifndef G4RTSteppingAction_h
00046 #define G4RTSteppingAction_h 1
00047 
00048 
00049 #include "G4UserSteppingAction.hh"
00050 #include "globals.hh"
00051 
00052 class G4RTSteppingAction : public G4UserSteppingAction
00053 {
00054   public:
00055     G4RTSteppingAction();
00056     virtual ~G4RTSteppingAction(){;}
00057 
00058     virtual void UserSteppingAction(const G4Step*);
00059 
00060   private:
00061     G4bool ignoreTransparency;
00062 
00063   public:
00064     inline void SetIgnoreTransparency(G4bool val)
00065     { ignoreTransparency = val; }
00066     inline G4bool GetIgnoreTransparency() const
00067     { return ignoreTransparency; }
00068 };
00069 
00070 #endif

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