G4RPGPionSuppression.hh

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00025 //
00026 // $Id$
00027 //
00028 // Author: D.H. Wright
00029 // Date:   30 May 2007
00030 //
00031  
00032 #ifndef G4RPGPionSuppression_h
00033 #define G4RPGPionSuppression_h 1
00034 
00035 // Class Description:
00036 //
00037 // Suppression of charged pions as a function of energy
00038 
00039 
00040 #include "G4RPGReaction.hh"
00041 #include "G4DynamicParticle.hh"
00042 #include "G4ReactionProduct.hh"
00043 #include "G4Nucleus.hh"
00044 #include "G4FastVector.hh"
00045 #include "G4HadProjectile.hh"
00046 
00047 
00048  class G4RPGPionSuppression : public G4RPGReaction 
00049  {
00050  public:  // with description
00051 
00052    G4RPGPionSuppression();
00053     
00054    G4bool ReactionStage(const G4HadProjectile* /*originalIncident*/,
00055                         G4ReactionProduct& /*modifiedOriginal*/,
00056                         G4bool& /*incidentHasChanged*/,
00057                         const G4DynamicParticle* /*originalTarget*/,
00058                         G4ReactionProduct& /*targetParticle*/,
00059                         G4bool& /*targetHasChanged*/,
00060                         const G4Nucleus& /*targetNucleus*/,
00061                         G4ReactionProduct& /*currentParticle*/,
00062                         G4FastVector<G4ReactionProduct,256>& /*vec*/,
00063                         G4int& /*vecLen*/,
00064                         G4bool /*leadFlag*/,
00065                         G4ReactionProduct& /*leadingStrangeParticle*/);
00066 
00067 
00068  private:
00069     
00070  };
00071  
00072 #endif
00073  

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