#include <CLHEP/Units/SystemOfUnits.h>
#include "G4RPGInelastic.hh"
#include "G4RPGKZeroInelastic.hh"
#include "G4RPGAntiKZeroInelastic.hh"
#include "Randomize.hh"
Go to the source code of this file.
Data Structures | |
class | G4RPGKShortInelastic |
Defines | |
#define | G4RPGKShortInelastic_h 1 |
#define G4RPGKShortInelastic_h 1 |
Definition at line 38 of file G4RPGKShortInelastic.hh.