G4RPGKLongInelastic.hh

Go to the documentation of this file.
00001 //
00002 // ********************************************************************
00003 // * License and Disclaimer                                           *
00004 // *                                                                  *
00005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
00006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
00007 // * conditions of the Geant4 Software License,  included in the file *
00008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
00009 // * include a list of copyright holders.                             *
00010 // *                                                                  *
00011 // * Neither the authors of this software system, nor their employing *
00012 // * institutes,nor the agencies providing financial support for this *
00013 // * work  make  any representation or  warranty, express or implied, *
00014 // * regarding  this  software system or assume any liability for its *
00015 // * use.  Please see the license in the file  LICENSE  and URL above *
00016 // * for the full disclaimer and the limitation of liability.         *
00017 // *                                                                  *
00018 // * This  code  implementation is the result of  the  scientific and *
00019 // * technical work of the GEANT4 collaboration.                      *
00020 // * By using,  copying,  modifying or  distributing the software (or *
00021 // * any work based  on the software)  you  agree  to acknowledge its *
00022 // * use  in  resulting  scientific  publications,  and indicate your *
00023 // * acceptance of all terms of the Geant4 Software license.          *
00024 // ********************************************************************
00025 //
00026 //
00027 // $Id$
00028 //
00029 // Author: D. H. Wright
00030 // Date:   18 June 2007
00031 //
00032 
00033 // Class Description:
00034 // Final state production model for K0L inelastic scattering
00035 // using the re-parameterized Gheisha model.
00036 
00037 
00038 #ifndef G4RPGKLongInelastic_h
00039 #define G4RPGKLongInelastic_h 1
00040 
00041 #include <CLHEP/Units/SystemOfUnits.h>
00042 #include "G4RPGInelastic.hh"
00043 #include "G4RPGKZeroInelastic.hh"
00044 #include "G4RPGAntiKZeroInelastic.hh"
00045 #include "Randomize.hh"
00046 
00047 
00048 class G4RPGKLongInelastic : public G4RPGInelastic
00049 {
00050   public: 
00051     G4RPGKLongInelastic() : G4RPGInelastic("G4RPGKLongInelastic")  
00052     {
00053       SetMinEnergy( 0.0 );
00054       SetMaxEnergy( 25.*CLHEP::GeV );
00055     }
00056 
00057     virtual ~G4RPGKLongInelastic(){ }
00058 
00059     G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus )
00060     {
00061       if(G4UniformRand() < 0.50)
00062       {
00063          return theKZeroInelastic.ApplyYourself(aTrack, targetNucleus);
00064       }
00065       else
00066       {
00067          return theAntiKZeroInelastic.ApplyYourself(aTrack, targetNucleus);
00068       }
00069     } 
00070         
00071     G4RPGKZeroInelastic theKZeroInelastic;
00072     G4RPGAntiKZeroInelastic theAntiKZeroInelastic;
00073         
00074 
00075 };
00076 #endif                     
00077                                          
00078 

Generated on Mon May 27 17:49:45 2013 for Geant4 by  doxygen 1.4.7