00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // ---------------------------------------------------------------------- 00030 // GEANT 4 class source file 00031 // 00032 // G4PointRat.cc 00033 // 00034 // ---------------------------------------------------------------------- 00035 00036 #include "G4PointRat.hh" 00037 00038 G4PointRat::G4PointRat() 00039 : pt3d(), s(1) 00040 { 00041 } 00042 00043 G4PointRat::G4PointRat(const G4Point3D& tmp) 00044 : pt3d(tmp), s(1) 00045 { 00046 } 00047 00048 G4PointRat::~G4PointRat() 00049 { 00050 } 00051 00052 G4PointRat& G4PointRat::operator=(const G4PointRat& a) 00053 { 00054 if (this == &a) { return *this; } 00055 00056 pt3d.setX(a.x()); 00057 pt3d.setY(a.y()); 00058 pt3d.setZ(a.z()); 00059 s=a.w(); 00060 00061 return *this; 00062 } 00063 00064 G4PointRat& G4PointRat::operator=(const G4Point3D& a) 00065 { 00066 pt3d = a; 00067 s=1; 00068 00069 return *this; 00070 }