G4PlacedPolyhedron.hh

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00025 //
00026 //
00027 // $Id$
00028 
00029 
00030 // Class Description:
00031 // G4Polyhedron placed in the real world.
00032 // It has information of its location and orientation.
00033 // Class Description - End:
00034 
00035 
00036 #ifndef G4PLACEDPOLYHEDRON_HH
00037 #define G4PLACEDPOLYHEDRON_HH
00038 
00039 #include "G4Polyhedron.hh"
00040 #include "G4Transform3D.hh"
00041 #include <vector>
00042 
00043 class G4PlacedPolyhedron {
00044 
00045 public: // With description
00046 
00047   G4PlacedPolyhedron ();
00048   G4PlacedPolyhedron (const G4Polyhedron&, const G4Transform3D&);
00049 
00050   // Uses default copy constructor, destructor and assignment.
00051 
00052   G4bool operator == (const G4PlacedPolyhedron& right) const {
00053     return this == &right;
00054   }
00055 
00056   const G4Polyhedron&  GetPolyhedron () const {return fPolyhedron;}
00057   const G4Transform3D& GetTransform  () const {return fTransform;}
00058 
00059   void SetPolyhedron (const G4Polyhedron& polyhedron) {
00060     fPolyhedron = polyhedron;
00061   }
00062   void SetTransform  (const G4Transform3D& transform) {
00063     fTransform = transform;
00064   }
00065 
00066 private:
00067 
00068   G4Polyhedron fPolyhedron;
00069   G4Transform3D fTransform;
00070 
00071 };
00072 
00073 typedef std::vector<G4PlacedPolyhedron> G4PlacedPolyhedronList;
00074 
00075 #endif /* G4PLACEDPOLYHEDRON_HH */

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