G4PionMinusNuclearReaction.hh

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00025 //
00026 // (@@ Why only pi-, why not pi+? - Looks like a dummy CHIPS pocess - M.K.)
00027 // 17.02.2009 M.Kossov, now it is recommended to use the G4QCollision process
00028 
00029 #ifndef G4PionMinusNuclearReaction_h
00030 #define G4PionMinusNuclearReaction_h
00031 
00032 #include "globals.hh"
00033 #include "G4HadronicInteraction.hh"
00034 #include "G4ChiralInvariantPhaseSpace.hh"
00035 #include "G4PionMinus.hh"
00036 
00037 class G4PionMinusNuclearReaction : public G4HadronicInteraction
00038 {
00039   public: 
00040     virtual G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack, 
00041     G4Nucleus& aTargetNucleus);
00042 
00043   private:
00044     G4ChiralInvariantPhaseSpace theModel;
00045 };
00046 
00047 inline
00048 G4HadFinalState * G4PionMinusNuclearReaction::
00049 ApplyYourself(const G4Track& aTrack, G4Nucleus& aTargetNucleus)
00050 {
00051 //  if(aTrack.GetDynamicParticle()->GetDefinition() != G4PionMinus::PionMinusDefinition())
00052 //  {
00053 //    throw G4HadronicException(__FILE__, __LINE__, "Called G4PionMinusNuclearReaction for particle other than PionMinus");
00054 //  }
00055   return theModel.ApplyYourself(aTrack, aTargetNucleus);
00056 }
00057 
00058 #endif

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