G4PenelopeBremsstrahlungAngular.hh

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00025 //
00026 // 
00027 // -------------------------------------------------------------------
00028 // $Id$
00029 //
00030 // Author: L.Pandola
00031 //
00032 // History:
00033 // -----------
00034 // 23 Nov 2010  L. Pandola       1st implementation
00035 // 24 May 2011  L. Pandola       Renamed (make default Penelope)
00036 // 13 Mar 2012  L. Pandola       Made a derived class of G4VEmAngularDistribution
00037 //                               and update the interface accordingly
00038 // 18 Jul 2012  L. Pandola       Migrate to the new interface of G4VEmAngularDistribution
00039 //
00040 // Class description:
00041 // Calculation of angular distribution for Penelope Bremsstrahlung
00042 // version 2008
00043 // --------------------------------------------------------------
00044 
00045 
00046 #ifndef G4PENELOPEBREMSSTRAHLUNGANGULAR_HH
00047 #define G4PENELOPEBREMSSTRAHLUNGANGULAR_HH 1
00048 #include "globals.hh"
00049 #include <map>
00050 #include "G4VEmAngularDistribution.hh"
00051 
00052 class G4PhysicsTable;
00053 class G4Material;
00054 
00055 class G4PenelopeBremsstrahlungAngular : public G4VEmAngularDistribution
00056 { 
00057 
00058 public:
00059   G4PenelopeBremsstrahlungAngular(); 
00060   ~G4PenelopeBremsstrahlungAngular();
00061 
00063   void Initialize();
00064   
00067   G4double PolarAngle(const G4double initial_energy,
00068                       const G4double final_energy,
00069                       const G4int Z);
00070 
00073   G4ThreeVector& SampleDirection(const G4DynamicParticle* dp,
00074                                  G4double out_energy,
00075                                  G4int Z,
00076                                  const G4Material* mat = 0);
00077   
00079   void SetVerbosityLevel(G4int vl){verbosityLevel = vl;};
00080   G4int GetVerbosityLevel(){return verbosityLevel;};
00081 
00082 private:
00083   void PrepareInterpolationTables(G4double Zeq);
00084   void ClearTables();
00085 
00086   G4double GetEffectiveZ(const G4Material* material);
00087   std::map<const G4Material*,G4double> *theEffectiveZSq;
00088 
00089   //Tables containing the Lorentz sampling coefficients 
00090   //The key is the effective Z of the material
00091   std::map<G4double,G4PhysicsTable*> *theLorentzTables1;
00092   std::map<G4double,G4PhysicsTable*> *theLorentzTables2;
00093 
00094   void ReadDataFile();
00095   G4bool dataRead;
00096   
00097   static const G4int NumberofZPoints=6;
00098   static const G4int NumberofEPoints=6;
00099   static const G4int NumberofKPoints=4;
00100 
00101   G4double QQ1[NumberofZPoints][NumberofEPoints][NumberofKPoints];
00102   G4double QQ2[NumberofZPoints][NumberofEPoints][NumberofKPoints];
00103 
00104   G4int verbosityLevel;
00105 
00106 };
00107 
00108 
00109   
00110 #endif

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