G4ParticleGunMessenger.hh

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00001 //
00002 // ********************************************************************
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00010 // *                                                                  *
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 
00031 #ifndef G4ParticleGunMessenger_h
00032 #define G4ParticleGunMessenger_h 1
00033 
00034 class G4ParticleGun;
00035 class G4ParticleTable;
00036 class G4UIcommand;
00037 class G4UIdirectory;
00038 class G4UIcmdWithoutParameter;
00039 class G4UIcmdWithAString;
00040 class G4UIcmdWithADoubleAndUnit;
00041 class G4UIcmdWith3Vector;
00042 class G4UIcmdWith3VectorAndUnit;
00043 class G4UIcmdWithAnInteger;
00044 
00045 #include "G4UImessenger.hh"
00046 #include "globals.hh"
00047 
00048 // class description:
00049 //
00050 //  This is a concrete class of G4UImessenger which handles commands for
00051 // G4ParticleGun.
00052 //
00053 
00054 class G4ParticleGunMessenger: public G4UImessenger
00055 {
00056   public:
00057     G4ParticleGunMessenger(G4ParticleGun * fPtclGun);
00058     ~G4ParticleGunMessenger();
00059     
00060   public:
00061     void SetNewValue(G4UIcommand * command,G4String newValues);
00062     G4String GetCurrentValue(G4UIcommand * command);
00063 
00064   private:
00065     void IonCommand(G4String newValues);
00066 
00067   private:
00068     G4ParticleGun * fParticleGun;
00069     G4ParticleTable * particleTable;
00070 
00071   private: //commands
00072     G4UIdirectory *             gunDirectory;
00073     G4UIcmdWithoutParameter *   listCmd;
00074     G4UIcmdWithAString *        particleCmd;
00075     G4UIcmdWith3Vector *        directionCmd;
00076     G4UIcmdWithADoubleAndUnit * energyCmd;
00077     G4UIcmdWithADoubleAndUnit * momAmpCmd;
00078     G4UIcmdWith3VectorAndUnit * momCmd;
00079     G4UIcmdWith3VectorAndUnit * positionCmd;
00080     G4UIcmdWithADoubleAndUnit * timeCmd;
00081     G4UIcmdWith3Vector *        polCmd;
00082     G4UIcmdWithAnInteger *      numberCmd;
00083     
00084     G4UIcommand *               ionCmd;
00085 
00086   private: // for ion shooting
00087     G4bool   fShootIon; 
00088     G4int    fAtomicNumber;
00089     G4int    fAtomicMass;
00090     G4int    fIonCharge;
00091     G4double fIonExciteEnergy;
00092 };
00093 
00094 #endif
00095 

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