G4PSSphereSurfaceFlux.hh

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00026 //
00027 // $Id$
00028 //
00029 
00030 #ifndef G4PSSphereSurfaceFlux_h
00031 #define G4PSSphereSurfaceFlux_h 1
00032 
00033 #include "G4VPrimitiveScorer.hh"
00034 #include "G4THitsMap.hh"
00035 
00036 #include "G4Sphere.hh"
00037 #include "G4PSDirectionFlag.hh"
00039 // (Description)
00040 //   This is a primitive scorer class for scoring Surface Flux.
00041 //  Flux version assumes only for G4Sphere shape, and the surface
00042 //  is defined at the inside of the sphere.
00043 //   The current is given in the unit of area. 
00044 //    e.g.  (Number of tracks)/mm2.
00045 //
00046 // Surface is defined  at the inside of sphere.
00047 // Direction                  -Rmin   +Rmax
00048 //   0  IN || OUT            ->|<-     |      fFlux_InOut
00049 //   1  IN                   ->|       |      fFlux_In
00050 //   2  OUT                    |<-     |      fFlux_Out
00051 //
00052 // Created: 2005-11-14  Tsukasa ASO, Akinori Kimura.
00053 //   17-Nov-2005 Bug fix. square definition.
00054 // 29-Mar-2007  T.Aso,  Bug fix for momentum direction for out-going flux.
00055 // 2010-07-22   Introduce Unit specification.
00056 // 2010-07-22   Add weighted and divideByArea options
00057 // 
00059 
00060 class G4PSSphereSurfaceFlux : public G4VPrimitiveScorer
00061 {
00062  
00063   public: // with description
00064       G4PSSphereSurfaceFlux(G4String name, G4int direction, G4int depth=0);
00065       G4PSSphereSurfaceFlux(G4String name, G4int direction, 
00066                             const G4String& unit, G4int depth=0);
00067       virtual ~G4PSSphereSurfaceFlux();
00068 
00069       inline void Weighted(G4bool flg=true) { weighted = flg; }
00070       // Multiply track weight
00071 
00072       inline void DivideByArea(G4bool flg=true) { divideByArea = flg; }
00073       // Divided by Area.
00074 
00075   protected: // with description
00076       virtual G4bool ProcessHits(G4Step*,G4TouchableHistory*);
00077       G4int IsSelectedSurface(G4Step*,G4Sphere*);
00078 
00079   public: 
00080       virtual void Initialize(G4HCofThisEvent*);
00081       virtual void EndOfEvent(G4HCofThisEvent*);
00082       virtual void clear();
00083       virtual void DrawAll();
00084       virtual void PrintAll();
00085 
00086       virtual void SetUnit(const G4String& unit);
00087 
00088   protected:
00089       virtual void DefineUnitAndCategory();
00090 
00091   private:
00092       G4int  HCID;
00093       G4int  fDirection;
00094       G4THitsMap<G4double>* EvtMap;
00095       G4bool weighted;
00096       G4bool divideByArea;
00097 };
00098 
00099 #endif
00100 

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