G4NURBSbox.cc

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00026 //
00027 // $Id$
00028 //
00029 // 
00030 // Olivier Crumeyrolle  12 September 1996
00031 
00032 // Box builder implementation (KidBox)
00033 // OC 060996
00034 
00035 #include "G4NURBSbox.hh"
00036 
00037 G4NURBSbox::G4NURBSbox(G4double DX, G4double DY, G4double DZ)
00038   : G4NURBS  ( 2, 2,  // linear along U and V
00039                4, 5 ) // line with two 90 degrees folds along U
00040                       // rectangle along V (3 folds)
00041 {
00042   // let's it Generate regular knots vector
00043   // (note we are calling the second constructor)
00044 
00045   t_indCtrlPt i = 0;
00046 
00047   CP(mpCtrlPts[i++], DX, DY, DZ, 1 ); 
00048   CP(mpCtrlPts[i++], DX, DY, DZ, 1 ); 
00049   CP(mpCtrlPts[i++], DX, DY,-DZ, 1 ); 
00050   CP(mpCtrlPts[i++], DX, DY,-DZ, 1 ); 
00051 
00052   CP(mpCtrlPts[i++], DX, DY, DZ, 1 ); 
00053   CP(mpCtrlPts[i++],-DX, DY, DZ, 1 ); 
00054   CP(mpCtrlPts[i++],-DX, DY,-DZ, 1 ); 
00055   CP(mpCtrlPts[i++], DX, DY,-DZ, 1 ); 
00056 
00057   CP(mpCtrlPts[i++], DX,-DY, DZ, 1 ); 
00058   CP(mpCtrlPts[i++],-DX,-DY, DZ, 1 ); 
00059   CP(mpCtrlPts[i++],-DX,-DY,-DZ, 1 ); 
00060   CP(mpCtrlPts[i++], DX,-DY,-DZ, 1 ); 
00061 
00062   CP(mpCtrlPts[i++], DX,-DY, DZ, 1 ); 
00063   CP(mpCtrlPts[i++], DX,-DY, DZ, 1 ); 
00064   CP(mpCtrlPts[i++], DX,-DY,-DZ, 1 ); 
00065   CP(mpCtrlPts[i++], DX,-DY,-DZ, 1 ); 
00066 
00067   CP(mpCtrlPts[i++], DX, DY, DZ, 1 ); 
00068   CP(mpCtrlPts[i++], DX, DY, DZ, 1 ); 
00069   CP(mpCtrlPts[i++], DX, DY,-DZ, 1 ); 
00070   CP(mpCtrlPts[i++], DX, DY,-DZ, 1 ); 
00071 }
00072 
00073 const char*  G4NURBSbox::Whoami() const
00074 {
00075   return "Box (as a folded piece)";
00076 }

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