#include <vector>
#include "G4KDTreeResult.hh"
Go to the source code of this file.
Data Structures | |
class | G4KDTree |
Functions | |
void | InactiveNode (G4KDNode *) |
void | Free (G4KDNode *&) |
void * | GetData (G4KDNode *) |
const double * | GetNodePosition (G4KDNode *) |
void Free | ( | G4KDNode *& | ) |
void* GetData | ( | G4KDNode * | ) |
Definition at line 45 of file G4KDNode.cc.
References G4KDNode::GetData().
Referenced by G4KDTree::__NearestInRange(), and G4NeutronHPData::MakePhysicsVector().
const double* GetNodePosition | ( | G4KDNode * | ) |
void InactiveNode | ( | G4KDNode * | ) |
Definition at line 57 of file G4KDNode.cc.
References G4KDNode::InactiveNode().
Referenced by G4IT::TakeOutBox().