G4InteractionContent.cc

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00026 //
00027 // $Id$
00028 //
00029 // ------------------------------------------------------------
00030 //      GEANT 4 class implementation file
00031 //
00032 //      ---------------- G4InteractionContent----------------
00033 //             by Gunter Folger, June 1998.
00034 //       class for a storing two colliding particles in PartonString Models
00035 // ------------------------------------------------------------
00036 
00037 #include "G4InteractionContent.hh"
00038 
00039 G4InteractionContent::G4InteractionContent(G4VSplitableHadron *aPrimaryParticipant)
00040       : theNumberOfHard(0), theNumberOfSoft(0), theNumberOfDiffractive(0),
00041         theInteractionTime(0.), curStatus(0)
00042 {
00043         theProjectile=aPrimaryParticipant;
00044         theTarget=0;
00045         theTargetNucleon=0;
00046 }
00047 
00048 G4InteractionContent::~G4InteractionContent()
00049 {}
00050 
00051 
00052 G4bool G4InteractionContent::operator<(const G4InteractionContent &right) const
00053 {
00054         return this->GetInteractionTime() < right.GetInteractionTime();
00055 }
00056 
00057 void  G4InteractionContent::SetInteractionTime(G4double aValue)
00058 {theInteractionTime = aValue;}
00059 
00060 G4double G4InteractionContent::GetInteractionTime() const
00061 {return theInteractionTime;}
00062 
00063 void G4InteractionContent::SetStatus(G4int aValue)
00064 {curStatus = aValue;}
00065 G4int G4InteractionContent::GetStatus() const
00066 {return curStatus;}

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